Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 3XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 1
Presence 1
MET Mechanics:

Those near the vampire suddenly desire to be closer to her and become receptive to her point of view. Charismatic Impact is extremely useful for mass communication. It matters little what is said — the hearts of those affected lean toward the vampire’s opinion. The weak want to agree with her; even if the strong-willed resist, they soon find themselves outnumbered. Charismatic Impact can turn a chancy deliberation into a certain resolution in the vampire’s favor almost before her opponents know that the tide has turned.

Despite the intensity of this attraction, those so smitten do not lose their sense of self-preservation. Danger breaks the spell of fascination, as does leaving the area. Those subject to Charismatic Inspiration will remember how they felt in the vampire’s presence, however. This will influence their reactions should they ever encounter her again.

System: The player spends a blood point and makes a Static Social Challenge difficulty 10 retested with Performance, and risks 1 to 5 Social Traits in the challenge. The number of traits risked in the challenge determines how many people are affected, as noted on the chart below. If there are more people present than the character can influence, Charismatic Impact affects those with lower Willpower ratings first. The power stays in effect for the remainder of the scene or until the character chooses to drop it.

Traits Risked Result
1 Trait One person
2 Traits Two people
3 Traits Six people
4 Traits 20 people
5 Traits Everyone in the vampire’s immediate vicinity (an entire auditorium, a mob)

Those affected can use Willpower points to overcome the effect, but must continue spending Willpower every scene for as long as they remain in the same area as the vampire. As soon as an individual spends a number of Willpower points equal to the traits risked, he shakes off the Awe completely and remains unaffected for the rest of the night.

Date of Archival: 09-Jun-2025
Toreador
Custom Content Category: Combination Discipline / Technique
XP Cost: 4XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obfuscate 2
Auspex 2
MET Mechanics:
Chester's Cheap Trick
 
Auspex 2 Obfuscate 2
 
4 experience
 
Invented by a guy who could take very little seriously, this power allows the individual to reflect his lack of caring and deception to a new level. When you cannot even take yourself seriously, how can you seem genuine or honest.
 
Spend a mental trait and for the remainder of the night your aura reveals that everything you say is a lie when being detected for truth. This power may not be ended prior to the end of the night. 
Date of Archival: 31-Aug-2016
Nosferatu
Custom Content Category: Combination Discipline / Technique
XP Cost: 7XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 4
Fortitude 4
Custom Discipline Requirements (Combination): Burst of Fists
MET Mechanics:

Requires: Ihai Creation Ritual, Bursts of Fists
Chi Strike is the next step along the ladder of discipline and progress brought on by the Bursts of Fists technique.  A vampire with this combination discipline learns to harness their inner spirit and self into their strikes.  Such blows are not protected by any means or form armor known; as the blows themselves target the victim’s body itself directly.

System: Spend 1 Willpower to activate this combination discipline for one scene or an hour.  While active all Brawl attacks made by the character ignore all forms of armor be it mundane or supernatural their target might be wearing.

Date of Archival: 27-Mar-2019
Salubri
Custom Content Category: Combination Discipline / Technique
XP Cost: 6XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 2
Chimerstry 3
Obfuscate 2
MET Mechanics:

This custom combo works mechanically the same as the Vicissitude version, with the exception of covering the aura with illusions rather than manipulating the body itself.

This custom combo was approved by the offices of the Ravnos and Tzimisce Coordinators.

Date of Archival: 04-Feb-2015
Ravnos, Ravnos
Custom Content Category: Combination Discipline / Technique
XP Cost: 10XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Potence 5
Celerity 5
MET Mechanics:

System:  The user spends 1 willpower trait to ignite their sword in black flame.  Each use of this power is good for one individual attack.  While active, the sword now does aggravated damage.  Additionally the user may attempt to remove a target’s limb with each strike.  To do so they must first make a successful physical challenge.  After which they engage their target in two Simple Challenges (Win or Tie).  If they succeed and the target suffers the damage from the attack, the targeted limb is served and reduced to ash.  A target may restore their limb once they heal the damage from the blow (or is permanent if the target is a mortal). Those who lose a limb are unable to use said lost limb until the appendage is restored.

Date of Archival: 17-Apr-2016
Brujah
Custom Content Category: Combination Discipline / Technique
XP Cost: 6XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obtenebration 3
Celerity 1
MET Mechanics:

One or more tentacles summoned with arms of the abyss must be attached to the user and devoted to defense and the use of this discipline.  When suffering a physical attack, with a simple test one of the tentacles suffers all effects of that attack instead of the user.  These tentacles suffer damage and effects normally.

 
Date of Archival: 31-Jan-2015
Lasombra, Lasombra
Custom Content Category: Combination Discipline / Technique
XP Cost: 6XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obtenebration 3
Celerity 1
MET Mechanics:

Description:  

Disdaining physical exertion and forceful altercations, Simon foregoes all physical violence not directly necessary for his spiritual and religious persuits.  Life in the Sabbat can be hazerdous however, and in the interests of preserving himself against those who refuse to acknowledge the forces of the universe working against them he has taken a page from supernatural literature and learned to cloak himself in the very darkness of the abyss itself, using his icy tendrils to ward off physical harm.

One or more tentacles summoned with arms of the abyss must be attached to the user and devoted to defense and the use of this discipline.  When suffering a physical attack, with a simple test one of the tentacles suffers all effects of that attack instead of the user.  These tentacles suffer damage and effects normally, and their stat blocks are unchanged from those of a summoning without use of this power.

Date of Archival: 09-Apr-2018
Lasombra, Lasombra
Custom Content Category: Combination Discipline / Technique
XP Cost: 7XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 4
Fortitude 4
Custom Discipline Requirements (Combination): Running Monkey
MET Mechanics:

With the mastery of self-learned from the technique of the running monkey, a vampire who learns the next step of Clarity of Form may now combine their mystical insights of Auspex with their bodily resilience of Fortitude to purge and toxin, drug or poison from their system.  With a force of well they can control how their body reacts to these substances and force them out of their system if so desired.

System: Spend 1 Willpower and for the next scene or hour the character is immune to all forms of drugs and poisons, including the venoms and toxins of supernatural creatures or those created by supernatural powers.

Date of Archival: 27-Mar-2019
Salubri
Custom Content Category: Combination Discipline / Technique
XP Cost: 6XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obtenebration 2
Potence 2
MET Mechanics:

Lasombra occasionally find themselves without weapons while out in the night, and more than a few express distaste with simply crushing their enemies with their bare hands. Some also would prefer not to use the base arts of the Gangrel to turn their bodies into weapons. One Keeper invented a technique to create natural weapons from the unnatural darkness of his body in times of need. When active, shadow flows from the fingers of the vampire to form 6-inch, razor-sharp claws of unbreakable darkness.

 

The vampire spends a single blood to activate the power for as long as they wish. When activated, the vampire gains the bonus Trait Sharp, the vampire's claws inflict aggravated damage, and the player can make a Simple Test to inflict an additional health level of damage. The Claws also have the special ability Destroy Shield. On the down side, the vampire's player must bid an additional Trait on any Physical Test requiring fine manipulation, and the character cannot wield weapons or shields with Claws of the Black Angel active.
Date of Archival: 11-Aug-2019
Lasombra, Lasombra
Custom Content Category: Combination Discipline / Technique
XP Cost: 10XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obfuscate 5
Presence 5
MET Mechanics:

Flavor Text

The force of your personality now extends beyond your own form. Your ambiance can now extend to protect those around you from the onslaught of their peers. There are times when leaders must stand up against the persecution of others. In these times your strong distaste for violence and arrogance strengthens your Majesty to protect those you feel are being persecuted.

Mechanics

You can activate this ability with a spend of a Willpower and a social trait for each subject under your protection. You may only protect as many people as you have leadership. While under this cloak nobody may insult or attack anyone within. The same rules for breaking Majesty apply to it’s cloak (A willpower must be spent for challenge, no physical violence from it’s member or it breaks, etc.). If anyone violates the provisions of their loaned protection the majesty breaks for everyone. Any challenges made to any of the individuals within must first challenge your majesty. This effect will last for the duration of the scene or a full hour.

Date of Archival: 30-Apr-2023
Toreador
Custom Content Category: Combination Discipline / Technique
XP Cost: 20XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obfuscate 5
Presence 5
MET Mechanics:

Flavor Text

The force of your personality now extends beyond your own form. Your ambiance can now extend to protect those around you from the onslaught of their peers. There are times when leaders must stand up against the persecution of others. In these times your strong distaste for violence and arrogance strengthens your Majesty to protect those you feel are being persecuted.

Mechanics

You can activate this ability with a spend of a Willpower and a social trait for each subject under your protection. You may only protect as many people as you have leadership. While under this cloak nobody may insult or attack anyone within. The same rules for breaking Majesty apply to it’s cloak (A willpower must be spent for challenge, no physical violence from it’s member or it breaks, etc.). If anyone violates the provisions of their loaned protection the majesty breaks for everyone. Any challenges made to any of the individuals within must first challenge your majesty. This effect will last for the duration of the scene or a full hour.

Date of Archival: 22-May-2023
Toreador
Custom Content Category: Combination Discipline / Technique
XP Cost: 6XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obfuscate 5
Obtenebration 2
MET Mechanics:

DESCRIPTION:  Though Obtenebration is often employed in imposing and flashy ways, traditionally the shadows are as often an instrument of subtlety and fear.  With this technique the obfuscation of the mind is applied to the world of the Abyss to chilling effect, sometimes even for the monsters of the Abyss themselves.

SYSTEM:  This combination discipline allows the user to target abyssal entities and effects with his cloak the gathering as if they were other people.  Thus a shroud could be hidden, or three arms of the Abyss could be concealed for the same cost as three individuals.  Similarly, as your obfuscate now affects the Abyss, the power works both ways.  Abyssal entities and effects may not target you while obfuscated even if their creator can see you unless they possess some ability to pierce your power themselves.  Normal obfuscate/auspex rules apply to this power.

Date of Archival: 09-Apr-2018
Lasombra, Lasombra

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