Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Potence | 3 |
Temporis | 5 |
Shockwave
Potence 3, Temporis 5
8xp
The Kairos are intimately familiar with the dangers inherent in manipulating time through Temporis. If they aren't careful, the temporal fluctuations can wreak havoc on their bodies causing wounds that not even Fortitude can resist. Some Changed have learned how to affect others in a similar way, sending a sort of time resonance through their opponents to devastating effect. This manifests as an apparent shockwave rippling through their body, but is really their physical form being shifted rapidly forwards and backwards in time repeatedly.
System: Upon making a successful unarmed attack which inflicts damage, the Kairos may spend a Blood Trait to convert the damage they deal to Bashing damage, regardless of what kind of damage it normally is. In exchange, this damage cannot be reduced, negated, or soaked in any way, even with Fortitude (and is not halved, as with normal bashing damage).
Discipline Name | Discipline Level |
---|---|
Celerity | 1 |
Fortitude | 1 |
Much like the famed boxers of Philadelphia and fans of the Shoulder Roll, the user of this combination has mastered the most effective way of negating a blow: simply not being there.
Using their Celerity, the user makes minute adjustments in their stance during combat that allows them to nudge their body just slightly out of the way of an incoming strike, mitigating some of the force by turning it into a glancing blow. A strike that would normally land directly in the center of the chest instead lands off-center; a sword that would strike true instead strikes flat; a punch to the face instead rolls off the cheek.
By spending a blood, this power is active for a scene, during which all damage taken is reduced by one.
Discipline Name | Discipline Level |
---|---|
Obtenebration | 2 |
Auspex | 2 |
The Lasombra's ability to conceal themselves in shadows is one of their strongest skills. Shrouded Soul allows the user to move from simply causing darkness around them to causing shadows to cover their soul.
System: The user spends a blood to activate this power which is active for one scene or hour. While active the users Aura is covered in the inky darkness of Obtenebration. Mechanically the users aura can not be read via auspex, or auspex related combination powers (examples: Thaumaturgial sight). Those attempting to read their aura instead see darkness similar to Obtenbration: Shroud of Night. While active the user is down one trait in Conscious challenges.
This power does not stop any elder or above powers from functioning as per normal
Discipline Name | Discipline Level |
---|---|
Fortitude | 3 |
Visceratika | 4 |
Gargoyles are already resilient to various types of damage. Their skin is already like a rock and can barely even be considered flesh. This power takes advantage of that resilience and turns attempts to weaken them through outside influence into less of a threat.
System:
If an effect would cause the person to lose one or more traits (excluding trait loss due to lost challenges) the player may follow the rules for Fortitude: Resilience in order to make a test to reduce the amount of traits lost by one. If they have Fortitude: Resistance this can be done for an additional trait for a total reduction of two from a single effect.
Discipline Name | Discipline Level |
---|---|
Celerity | 4 |
Potence | 4 |
Description: You’ve learned to channel your supernatural, inexhaustible strength into your legs when you walk or run in celerity. This allows you to push off the ground with more force and increase the distance covered by your stride.
Mechanics: Your movement speed doubles when you use celerity and you can still attack after a dedicated move action.
Discipline Name | Discipline Level |
---|---|
Presence | 2 |
Dementation | 3 |
This power uses Dread Gaze to imbue a look of side eye with devastating shame. This look of disdain (possibly accompanied by a skeptical "Really...?") causes the victim to feel such intense social shame that they are temporarily overcome by their embarrassment, trapped in their own mind as they attempt to find a way out of the situation. This reaction allows the vampire to catch a more shallow glimpse of the target's core psyche.
MET Mechanics: The kindred using this ability must engage the target in a social challenge, retest with empathy for the user, and intimidation for the target. If the user succeeds, the victim is overcome as if they had lost the challenge for Eyes of Chaos. Additionally, the user gains knowledge of the target's Demeanor. Should the challenge fail, the aggressor is NOT affected by the Eyes of Chaos failure flaw.
Discipline Name | Discipline Level |
---|---|
Auspex | 1 |
Dementation | 3 |
Necromancy - Western | 1 |
Discipline Name | Discipline Level |
---|---|
Auspex | 2 |
Dominate | 2 |
Discipline Name | Discipline Level |
---|---|
Auspex | 4 |
Fortitude | 4 |
Requires: Ihai Creation Ritual, Stride of the Storm
In their philosophy and teachings, Buddhist vampires learn to clear their minds and fear nothing. Fear is natural but to face it and overcome it is true inner strength. With the skills taught by Stride the Storm the vampire learns to channel that power inward. After which the vampire no longer need concern themselves with fear for a time.
System: Spend 1 Willpower. For the next scene or an hour you are immune to all fear effects/powers.
Discipline Name | Discipline Level |
---|---|
Quietus | 5 |
Assamite Sorcery - Dur-An-Ki | 5 |
Spend a mental trait to change one aspect of your blood. Common items are anything that can be uncovered with Taste of blood. as well as blood walk This power lasts the night. Additionally once per year the user is able to spend a permanent willpower to break any sympathetic links to him making Sympathetic links like blood or fetished items unable to be used against him in Thaumaturgy.
Discipline Name | Discipline Level |
---|---|
Auspex | 1 |
Thanatosis | 3 |
By spending a Willpower, the Samedi can focus only one of the following senses - hearing, smell, or touch, while in Ashes to Ashes. This will allow her to either take in information more clearly in the 20ft. radius or expand their sensory radius to 30 ft.
Discipline Name | Discipline Level |
---|---|
Daimoinon | 1 |
Auspex | 1 |
The character performs an elaborate ritual with another being, most often taking the form of a Catholic confession. As the recipient speaks aloud their crimes, the character must interact with them in some way each time. Some may whip their targets for each sin they've committed, some may kiss their forehead, others still may eat small pieces of bread dipped in their blood. Regardless of the method used, the targets of this power feel their burdens lifted and find themselves with renewed purpose.
System: This power can only be used on a willing target. At the culmination of the scene, as the target lists the final sin they wish to confess, they immediately lose one permanent Willpower. However, they also immediately gain one permanent morality trait, which cannot go above their normal maximum. No experience need be expended here, as the target is simply exchanging one for the other.
The character performing the Sin-Eating gains black veins in their aura as if they had diablerized, a mark of the sins they have taken within themselves. They also gain one temporary Willpower, which may exceed their Generational maximum and lasts until the veins in their aura fade (which they do so as if the character had diablerized normally). While the character may perform as many Sin-Eatings as they have time for, they cannot gain more temporary Willpower at one time than they have Conscience/Conviction traits.
Storytellers may also grant the character performing this power visions, nightmares, or even temporary Derangements based on the sins they have consumed and whom they have used it on.