Custom Blood Magic: Ritual
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Distilled with the use of an imprisonment shrine, when created this Milk of Set strips one Physical, Mental or Social trait from the Ab imprisoned at the shrine and gives them to the user of the Milk of Set. The Milk of Set also gives the user a negative trait the target had in that category. The effects last for a scene or an hour, whichever is shorter, or until the trait is lost. Multiple uses of this ritual cannot be stacked. This Milk of Set may only be used by the person who cast the Imprisonment Shrine
As Distilled Persona, except the user gains two levels of one Ability for a scene or an hour, whichever is shorter, or until used and the Ab loses two Willpower Traits. User gains Negative Mental Trait Oblivious while the Milk of Set is being used due to the whispering in his mind which provides the knowledge. The negative effects last until dawn. At Storyteller discretion, some abilities may not be targeted by this Ritual. This Milk of Set may only be used by the person who cast the Imprisonment Shrine. The knowledge is retained by the player's choice - the player can write a list or rely on memory. The information will be given once per casting.
Intermediate
The Follower removes their left eye, crushes it, and combines it with a mixture of their own blood and Milk of Set, then pours the mixture into their now empty left eye socket while offer prayers to Anubis and his daughter Kebechet. A new all black eye forms which the Follwer can now perceive Anubis' realm of Duat.
System:
The Setite willing removes their left eye and suffers one level of unsoakbale aggravated damage which they cannot heal until they end the ritual. A trait of blood is used with another dose of Milk of Set previously created. This mixture is poured into the Setites left eye socket and creates a ghastly all black eye. It gives them the negative Social Trait: Ghastly if the black eye is visible. Once the casting is complete, the Setite can see and hear Wraiths and the Shadowlands. While the ritual is in effect the Follower suffers from the Flaw: One Eye and gains the Negative Trait: Oblivious due to the uncommon viewing and hearing of wraiths.. The ritual normally ends at sunrise when the Setite goes to sleep or it can be ended early by removing the eye and healing the damage.
When applied to a individual this Milk of Set will nullify the effects of any Thantosis used against them, but only if the person using Thanatosis was taught by Fetus Kevorkian (Kenosha MM PC at the time of creation). Due to the fickle nature of the magic, only the caster of the Milk of Set or Fetus Kevorkian may use it. The protection lasts for one night. This ritual requires a blood trait from Fetus to be cast.
Milk of Set: Gift of Taweret
Advanced Akhu Ritual (6XP)
Made by Yoshua Daimon, Follower of Set, Citizen.
This unguent is based on ancient recipes of the goddess Tawaret, protector of mothers and children, made to protect against magic attacks.
This unguent is made following a formula which includes a mix of the alchemist blood (ritualist), hippo sweat (since Tawared is a god with head and body of a hippopotamus), sand, aloe, and ritualistics spices, praying for a half hour asking for Tawaret protection. Once finished and applied on the whole body, the wearer of this unguent is protected against the next Magic attack made against him until the next sunrise.
System:
This silvered unguent needs to be applied to the whole body, and can be applied to anyone, but needs to be done by the priest who made the unguent while praying for Tawaret protection over the target. After applying and until the next sunrise, the wearer is protected against the next Magic Attack (Blood Magic, True Magic, or Hedge Magic). It is necessary to define first which type of magic this unguent will protect against, and only one version of it may be active each time.
The next Magic attack, of the selected type, made against the wearer is canceled and has no effect, at this time, the ritual stops to work, and the wearer sweats the unguent in a hippo smell, taking on Repulsive x2 Negative Traits for the scene, or one hour (what last first).
This ritual does not protect against area attack, only attacks that have the wearer as a unique target.
Made similarly to a blasphemy shrine, this shrine holds a victim to distill the Ab (soul) of the target into a series of Milks of Set. This shrine is created with a living or torpid body. If used on a torpid body, the ritual holds the victim in torpor until its Ab is distilled, at which point the ritual ends and the body is reduced to ash. This ritual fails if the victim has undergone religious burial rites of any culture. Milks of Set distilled from Imprisonment Shrines have a normal shelf life, but bodies in Imprisonment Shrines are preserved until their Abs are completely distilled. The caster may only have one Imprisonment Shrine in existence at a time. Each Milk of Set distilled permanently strips at least one Willpower Trait from the victim. When the body has lost the last of its Willpower Traits, it is reduced to ash and becomes useless for any further magical purposes. The imprisonment shrine only works vampires and mortals (and ghouls). Other supernatural creatures cannot be utilized.
Thaumaturgy: Milk of Set: Intoxication of Venus (basic), Road of Sin pg 74
The Water of Venus is a headily aromatic substance, carrying a densely tangled scent of flowers and herbs and sweet resins with a subtle hint of vitae, dark red in hue, which the Citizens of Typhon Trismegistus give out in thinned form during the Aphrodisiac revels. Diluted in wine (or another intoxicant) and drunk it has an almost explosively sensual effect, heightening the senses and arousing the flesh to an almost insatiable degree.
System: After creating a batch of the Waters of Venus, the Follower of Set blesses alcohol or hashish with the Water, enabling Cainites to imbibe both intoxicants freely. Caintes suffer the penalties associated with alcohol (for every two "drinks" consumed, the imbiber gains the negative mental trait Oblivious and the negative physical trait Clumsy, dissipating in approximately one hour after consuming) and hashish (the Cainite gains the negative mental trait Oblivious and is up a trait to resist frenzy, dissipating in approximately one hour after consuming) depending on what intoxicants they consume. Each casting of this ritual creates enough Water of Venus to bless a dozen substances (a bottle of liquor, pound of hashish, etc).
Casting time: Ten minutes.
Description: By using various organs from a dead drug addict, the Lector Priest is able to enhance the qualities of regular drugs. Enhancing their effects for ghouls, and allowing kindred to imbibe them as normal.
This quality lasts until the drug is imbibed.
Mechanics: The lector Priest needs to obtain the organs and skull of a dead drug addict.
The organ needs to be associated with the way the drug is used. (I.e. lungs for marijuana, veins/arteries or a heart for injected drugs such as heroin. Brain for shrooms or cocaine.)
The organ must be dried out and ground up into a fine dust. After which it is mixed with one trait of the priests vitae. Then poured into the skull through an opening through which the drug is normally taken.
(I.e. shrooms and pot through the mouth. Cocaine through the nose, heroin through the eyeballs.)
Then the drug is added to the mix through the same opening. And left to sit under the light of a full moon while the Priest offers a prayer to Sutekh, speaking blasphemies of Heka, goddess of medicine.
Any living mortal taking the drug must succeed at a contested physical challenge vs. the priests social traits for the ritual. Otherwise suffer from the effects of necrotizing fasciitis.
Ghouls taking the drugs are effected by an enhanced euphoria as the experience is greater then any they could have on normal drugs. Though the chance of overdose is the same as taking normal drugs.
And kindred imbibing the drugs are affected as if they are able to do so naturally. As a mundane high.
The ritual on the drugs last until they are imbibed.
Each casting of the ritual is good for one pound/liter/kilo of the drug being mixed in.
As per Setite Customs Packet
This salve effectively gives user the merit magic resistance, lasts scene or hour
The Lichter Priest siphons a small amount of bodily fluid from the currently mummified Blasphemy Shrine. This fluid mixed with the Priest's own blood and the water extracted from lettuce leaves, creates a tonic that allows the Priest accept what some would consider embarrassment of suffering and move past it knowing that their would-be attacker has been tricked and made the Priest more powerful as a result. The powers beyond the Du'at fueling the tonic, however remain jealous and attempt to prevent the Priest from accomplishing their goal.
Mechanics
The tonic is created, imbibed and lays dormant in the character's body. When a character is declared the victim of a targeted effect, the player must declare the use of this dormant tonic before the challenges are thrown. When they do, they gain 1, 2, or 3 (basic, Int, Adv) bonus traits to resist the effect they have been targeted with (The Du'at attempting to thwart the character's plans). Should the character still become a victim of the targeted power, the dormant tonic replicates the effect the character has suffered.
The character may have only one of each level of this ritual dormant within them at any given time - one basic, one intermediate, and one advanced.
The character may only have one of each level of replicated effects - one basic, one intermediate and one advanced.
The Sorcerer's Mimic may only mimic magical effects and may not be used on "area of effect" abilities or abilities which do not "target" the Priest, but instead target their user or their equipment.
Example:
Flame Bolt targets the Priest in specific - Firestorm does not as it is Area of Effect. Equally, Burning Blade targets the blade and its fire burns the priest, but the ritual did not target the priest.
Using
Using the replicated effect must follow all of the same rules as the effect being replicated. The Tonic now serves as the catalyst/fuel/focus for that effect. The Lichter Priest's body either consumes the tonic as if it were the required cost and suffers a lethal damage - then may use their next available action to channel its effects. To use a stored replicated effect (as seen below) the priest follows the same process, they however must use an action to drink the selected replicated effect first.
Example:
The Lichter Priest successfully Mimics "Flame Bolt" and decides that on their next available action they wish to channel that effect and "return fire". The Priest suffers one lethal damage as their body absorbs and uses the tonic, and then may declare a target and attempt to strike someone with a flame bolt of their very own.
Storing
The character is capable of assuming Skin of the Adder or Form of the Cobra (or V20 DA equivalent) and milk said "poison" from their system and bottling it for later use. This milking takes 1, 3, or 5 minutes depending on the level being stored.. If the replicated effect is bottled in this fashion, it expires after 367 days, or is destroyed if exposed to sunlight. The only limit to how many of these "replicated" effects, is how many times the Lichter Priest is able and willing to fall victim to its effects.
The Lichter Priest siphons a small amount of bodily fluid from the currently mummified Blasphemy Shrine. This fluid mixed with the Priest's own blood and the water extracted from lettuce leaves, creates a tonic that allows the Priest accept what some would consider embarrassment of suffering and move past it knowing that their would-be attacker has been tricked and made the Priest more powerful as a result. The powers beyond the Du'at fueling the tonic, however remain jealous and attempt to prevent the Priest from accomplishing their goal.
Mechanics
The tonic is created, imbibed and lays dormant in the character's body. When a character is declared the victim of a targeted effect, the player must declare the use of this dormant tonic before the challenges are thrown. When they do, they gain 1, 2, or 3 (basic, Int, Adv) bonus traits to resist the effect they have been targeted with (The Du'at attempting to thwart the character's plans). Should the character still become a victim of the targeted power, the dormant tonic replicates the effect the character has suffered.
The character may have only one of each level of this ritual dormant within them at any given time - one basic, one intermediate, and one advanced.
The character may only have one of each level of replicated effects - one basic, one intermediate and one advanced.
The Sorcerer's Mimic may only mimic magical effects and may not be used on "area of effect" abilities or abilities which do not "target" the Priest, but instead target their user or their equipment.
Example:
Flame Bolt targets the Priest in specific - Firestorm does not as it is Area of Effect. Equally, Burning Blade targets the blade and its fire burns the priest, but the ritual did not target the priest.
Using
Using the replicated effect must follow all of the same rules as the effect being replicated. The Tonic now serves as the catalyst/fuel/focus for that effect. The Lichter Priest's body either consumes the tonic as if it were the required cost and suffers a lethal damage - then may use their next available action to channel its effects. To use a stored replicated effect (as seen below) the priest follows the same process, they however must use an action to drink the selected replicated effect first.
Example:
The Lichter Priest successfully Mimics "Flame Bolt" and decides that on their next available action they wish to channel that effect and "return fire". The Priest suffers one lethal damage as their body absorbs and uses the tonic, and then may declare a target and attempt to strike someone with a flame bolt of their very own.
Storing
The character is capable of assuming Skin of the Adder or Form of the Cobra (or V20 DA equivalent) and milk said "poison" from their system and bottling it for later use. This milking takes 1, 3, or 5 minutes depending on the level being stored.. If the replicated effect is bottled in this fashion, it expires after 367 days, or is destroyed if exposed to sunlight. The only limit to how many of these "replicated" effects, is how many times the Lichter Priest is able and willing to fall victim to its effects.