Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
| Discipline Name | Discipline Level |
|---|---|
| Dominate | 4 |
| Obtenebration | 5 |
This combination power requires those that possess and utilize it be in whole of the "Blood of the Abyss" (Lasombra, Lasombra Antitribu, Kiasyd, Maeghar, or any other clan or bloodline that has Obtenebration inherit to its blood. This does not include any Caitiff, Pander or Thin-blood that somehow begins with Obtenebration as a in-clan discipline.)
Shroud is often the most sought after gift of the Lasombra and long has it been spread far too long. The abyss recognizes those of the Abyssal clans as the true masters.
System: This power is activated by spending a temporary willpower and is active for the scene or hour. Whenever Shroud is activated in the vicinity of the user you may make a static challenge with generation applying as this is a dominate discipline
This power allows you to either take control of their shroud or disippate it at will.
Note: This power only works against subjects that possess Obtenebration purchased as an out-of-clan discipline.
| Discipline Name | Discipline Level |
|---|---|
| Presence | 3 |
| Obfuscate | 3 |
The Emissaries of the Black Hand are expected and trained to social and political masters of the Sabbat. Their jobs require them to negotiate all black hand deals and any other matters related to the rest of the Sabbat and the chosen. As a result Emissaries of the Black Hand developed this combination discipline to accent their own training and skills making them potent and forceful to others. By calling upon the grace of presence masked with the slyness of Obfuscate the Emissary appears far more charming, clever and charismatic; while at the same time protecting themselves from the manipulations of others.
System: The user spends 1 willpower to activate this combination discipline for the next scene or an hour. During that time the user gains a number of bonus traits to all social challenges equal to their permanent Leadership Ability rating. Additionally they win all ties defending in social challenges to manipulate their emotions.
| Discipline Name | Discipline Level |
|---|---|
| Auspex | 2 |
| Thaumaturgy | 4 |
Requires Path of Technomancy
It is a commonly accepted trope in media that individuals are capable of enhancing photographs to an absurd degree. Anyone understanding concepts like resolution would scoff at the tricks television wants people to believe are possible with a simple request like "enhance that image and zoom in". Fortunately, technomancy provides a potential work around for technology's limitations.
System: By paying an additional 1 WP and 1 Blood when accessing a device with a camera or microphone via remote access, the user can apply Heightened Senses to enhance the capabilities of any camera or microphone on that device while they are accessing it. For an additional 1 WP, they may utilize Aura Perception through that device's camera while using Remote access, subject to any requirements for focus from Aura Perception.
