Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Animalism | 3 |
Protean | 4 |
The Gangrel draws portions of their bestial features to the fore and infuses them with the instinctual perceptions of their Beast, taking on the sensory biology of their animal forms (such as eagle eyes, a wolf's snout, etc.) for the duration. System: This power costs 1 Willpower to activate. For every level of Animalism the character possesses, the Gangrel gains one Perception-related Mental Trait. Due to the feral countenance this Wild Mind manifests in the Gangrel, they also suffer from the Negative Social Traits Bestial x2 and Feral. When the character activates this power, they must immediately test for Frenzy (difficulty equal to their Animalism rating), and they must make this test again at the beginning of each turn it remains active, though they may release the power at the end of their turn. The character may not spend a Willpower trait to avoid or delay this test, and they must be in possession of their Beast. Wise Gangrel take heed before employing this technique, as its public use is universally considered a breach of the Masquerade and will almost certainly draw unwanted attention. Wild Mind can be used in conjunction with other shapeshifting powers.