Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Auspex | 3 |
Fortitude | 3 |
Discipline Name | Discipline Level |
---|---|
Auspex | 3 |
Fortitude | 3 |
Discipline Name | Discipline Level |
---|---|
Protean | 4 |
Quietus | 4 |
Discipline Name | Discipline Level |
---|---|
Potence | 2 |
Vicissitude | 2 |
This technique was once long ago very common among the Tzimisce clan. Some of the clan
argue it is a simple alteration and mastery of the power of bonecraft and nothing more. However
the truth is that it requires the bestial powers of Potence to complete its attack. The Tzimisce
strikes his target and forces the victim’s own body to turn against him. By focusing on his shape
mastery abilities, the Tzimisce can cause the victim’s own rib bones to bend warp and pierce his
heart. The result of such an attack is a shower mess of blood as it explodes from the victim. No
mortal can survive such an attack and few Cainites can claim to have survived it either.
System: Spend one blood trait and engage your target in a Physical challenge retested with
Crafts: Body. If you succeed, you must throw two simple challenged you must win or tie as per
staking; if you do the victim’s rib bones pierce his own heart. The resulting attack causes the
victim to immediately lose half his current blood pool as it explodes out of his body.
Taken from Bonecraft in TT vampire the Masquerade revised
Discipline Name | Discipline Level |
---|---|
Auspex | 1 |
Dominate | 4 |
A Kindred using Hedone Touch runs his hands over your target's body to determine how it reacts to touch in each region. Through a massage composed of a series of rhythmic movements, it is capable of awakening sensations of relaxation and/or pleasure (both or just one of them, at the user's discretion) that intensify throughout the process, being able to lead the target to relaxation and lethargy close to torpor or the peak of ecstasy.
System: This power obviously requires prolonged physical contact (between PCs, not between players) and begins to take effect after the first minute. The user then makes a static Mental test (retest for Ability Massage or another similar Ability) after each time interval. Success indicates that the target is under the effect described for that interval. In case of failure, it will be necessary to repeat the last interval to perform a new test and continue with the process. Bonuses or penalties can be applied to the test based on interactions between those involved during the process. The effects are cumulative and last until the end of the night:
10 minutes: slight sensation of pleasure and/or relaxation. (removes 1 negative trait).
20 minutes: reactions of pleasure and/or relaxation become evident in the body, involuntary physical reactions become noticeable (recovers a single attribute trait that was spent that night, user's choice)
30 minutes: the stage of extreme relaxation and/or intense pleasure is reached. (recovers a temporary point of willpower)
Discipline Name | Discipline Level |
---|---|
Presence | 1 |
Obfuscate | 1 |
Dark Thaumaturgy | 1 |
Hellspawn (Presence 1, Obfuscate 1, Dark Thaumaturgy 1), 4 xp
By drawing on ancient techniques and ancestral powers of the Baali, the infernalist empowers their blood in defiance of the Curse of Caine. This power of the blood was only created after the study of demonic Laham and Baali with the blood of demons combining with their already tainted vitae. In the end, the meta-discipline allows an infernalist to call on the legacy of the celestial blood studied by the Baali to empower their own to produce conventional children in addition to vampiric childer.
System: This character is capable of having biological children with humans, as well as vampires with the appropriate ability to have biological children (thin-bloods, certain infernal pacts, etc.). Biological children produced this way are dhampirs (from Time of Thin Blood).
Discipline Name | Discipline Level |
---|---|
Protean | 4 |
Potence | 5 |
Celerity | 4 |
By Flexing your muscles as you process through your transformation you are able to grow into a monstrous size of your Fight form.
Spend a willpower and a blood to start your Shape of the Beast transformation then over the next three turns spend an additional blood and take an lethal as you rip and tear your own body from the inside out while you flex the proper muscles during your transformation ending in a monstrous size version of your Fight form. Once the full transformation takes place you get +3 physical traits that align with the traits for your Fight form. These traits must be chosen at the time of purchasing this power and the must be traits granted to you by your Fight form, as such this is not helpful to Non-Gangrel. In addition your primary form of damage in your Fight form gains +1 damage
This transformation can not be sped up by any means. The lethal damage can not be soaked by any means as doing so negates the powers use. You also can not heal this damage while staying in this form, doing so will revert you to your beast form. Seeing this form is an obvious breach of the Masquerade or Silence of the Blood. This power takes full concentration so during this you may not do anything else. Note to Storytellers: Don’t forget that if this is the first damage for the night they have a frenzy test.
Discipline Name | Discipline Level |
---|---|
Animalism | 3 |
Obfuscate | 2 |
The Nosferatu are notorious for gathering information and as spies, to collect and sell for later use. To help members of the clan gather this information, members of the Nosferatu blood have developed this combination discipline. By investing their blood into an animal, they may gift the animal with the powers of Obfuscation. This allows the animal spy to sneak into places without being noticed and return with the information the Nosferatu is seeking. Of course, the Nosferatu must also use the powers of Animalism to command the animal to go an spy for them.
System: The vampire must first make a connection to an animal using Feral Whispers. She must then spend one blood trait for each level of Obfuscate she wishes to invest in the animal for the rest of the night, to a maximum of Obfuscate 2 - Unseen Presence.
Discipline Name | Discipline Level |
---|---|
Celerity | 4 |
Obfuscate | 4 |
Discipline Name | Discipline Level |
---|---|
Celerity | 3 |
Obfuscate | 3 |
The stereotypical Assamite is an Assassin. While not all members of the blood are indeed Assassins, or trained to be, this combination discipline, developed among the warriors, helps solidify that reputation. Combining the arts of speed and stealth, the Assamite strikes from the shadows, overwhelming their opponent with a tactical advantage.
System: The Assamite spends 1 willpower trait to activate this power for the next immediate Physical challenge. During that time the Assamite may add their Obfuscate discipline rating in Bonus Traits to their next Physical challenge. This combination Discipline may only be learned by members of the Assamite Clan.
Discipline Name | Discipline Level |
---|---|
Obfuscate | 3 |
Animalism | 3 |
The Obfuscate discipline is arguably the signature discipline of the clan. They are known as the unseen clan and this combination discipline helps reinforce that reputation. By channeling the power of their own beasts and monstrosity the Nosferatu becomes nearly impossible to find.
System: The Nosferatu spends 1 blood trait to activate this power for the next scene or an hour. During that time the Nosferatu player gains 3 retests to use on any Obfuscate challenge. Once called upon these retests are lost and this power may not be stacked or activated again in the same scene. A retest used on this challenge may only be called upon once per challenge. This combination Discipline may only be learned by members of the Nosferatu Clan.
Discipline Name | Discipline Level |
---|---|
Auspex | 4 |
Obfuscate | 4 |
Dominate | 2 |
With the mastery of obfuscate and auspex, you have learned to hide your mental and/or emotional transgression on another. It is very convenient to keep your transgressions unnoticed.
System:
To activate this power you need to spend a Willpower. This power lasts for a scene. When this power is active, the user can use “Vanish from the Mind’s Eye” to hide mental and emotional transgression on a victim after a power is used. A standard Obfuscate versus Auspex vanish chop is thrown. If successful, the target does not remember the emotional and/or mental discipline or combo discipline being used on them. If you are using telepathy on a target and successfully make contact, you can use all other mental or emotional disciplines as if you were touching or making eye-contact with them. This is considered a dominate power and thus affected by generation as per dominate.