Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Animalism 5
Auspex 4
MET Mechanics:

Members of the Ravnos Antitribu bloodline created this power based off their experiences during the Week of Nightmares.  As Ravnos attacked Ravnos in a blood frenzy; those who survived decided to use that knowledge to create this ability.  By combining their skills with Animalism and subtly effecting the targets mind in a frenzy; they can direct their victims to unleash their frenzy on whomever they desire.

System:  Once the character has successfully used Drawing Out the Beast on a target they may then spend 1 willpower and engage the same target in a contested Social Challenge.  If they succeed they may tell the target who their frenzy is targeted against.  The target will then direct all their frenzy actions on the target designated by this power until the frenzy ends.

Only Ravnos Antitribu Character may kearn this Combination Discipline

Date of Archival: 08-Feb-2023
Ravnos
Custom Content Category: Combination Discipline / Technique
XP Cost: 10XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Vicissitude 5
Animalism 5
MET Mechanics:

This combo is always active once learned by the user. If the user ever is reduced to zero willpower (temporary or perm) then the effects of this combo are not able to be used until the user has regained at least one willpower.

Through the use of Visscistitude the user is now able to manipulate metals as easily as they are able to with flesh. This is limited to challenges of metal entering or being added to their body or others. Once metals have been added to the body through this power, they will stay until this power is used again to remove or alter it. It is considered at this point a sympathetic link to the user as it is as much a part of them as their flesh. They are unable to use it on metal that not is becoming part of their body such as doors and walls. Dar Stali is a pre-requisite for further combination powers to extend the use of Metalcrafting.

Retests are made with Bodycrafts.

Date of Archival: 11-Jun-2022
Tzimisce, Tzimisce
Custom Content Category: Combination Discipline / Technique
XP Cost: 12XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Obtenebration 5
Presence 5
MET Mechanics:

Under constant threat from their Keeper cousins in the Sword of Caine and struggling against the stagnant Bluebloods of the Camarilla, the Borcellino lineage developed certain techniques to combat the crushing institutional advantages of their main-rivals. Altering their Black Metamorphosis to a form of angelic beauty, the Borcellino Magisters take on supreme beauty as well as the utter terror of their blood's inner darkness. Each of these forms are unique to the Magister, but all are equally compelling. This is an obviously supernatural transformation.

The Lasombra Antitribu spends a Blood trait and a Willpower trait. In addition to all the usual benefits of Obtenebration 4: Black Metamorphosis (aside from the additional attack provided by that form's tentacles), the power lasts one scene or hour and grants three named, Appearance-related social traits (chosen at the time the Lasombra Antitribu buys the power).

Date of Archival: 07-Oct-2019
Lasombra, Lasombra
Custom Content Category: Combination Discipline / Technique
XP Cost: 10XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Potence 4
Auspex 4
MET Mechanics:

The master forgers of the Artificers of the Black Hand are expected to create and provide the best equipment possible to other members of the Chosen.  As a result the Artificers of the Chosen created this combination discipline to craft items of a limited mystical property.  Using their forges and tools an Artificer can use their supernatural strength during the forging process and imbue some their spiritual strength and heighted abilities from Auspex minor mystical items for tools for members of the Black Hand to use in their mission.

System: a user with this combination discipline may create items of some mystical power.  Each item the user wishes to create requires a crafts challenge at a difficulty assigned by the storyteller.  Additionally each item created costs 1 permanent willpower to create. Items created by this combination discipline gain a mystical effect no greater than a basic level power.  For someone to access the mystical ability of the item they must spend willpower to activate it for a scene.

Date of Archival: 01-Feb-2019
Brujah
Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Animalism 4
Presence 4
MET Mechanics:

This combination discipline was crafted by the followers of the Path of Redemption to give them an aura and look of A Dark Angel.  By focusing their beast the vampire sprouts two large angelic wings from their back in a shower of blood and gore.  The resulting wings allow them to fly and even protect others with them should they need to.

System:  The character with this combination discipline spends 1 blood trait to activate it for the next scene or an hour.  During that time the character grows two angelic wings from their back and gain a fly speed of 45 mph.  Additionally, they may use this wings to intercept an attack made on another character.  If the character with this combination discipline wishes to do so they must expend 1 Survival ability and take the hit that was going to effect the other character.  Instead of the original character suffering the repercussions of the attack you do instead.

This combination discipline only works if the character is on Path of Redemption.

Date of Archival: 16-Dec-2022
Ventrue
Custom Content Category: Combination Discipline / Technique
XP Cost: 12XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Celerity 1
Obtenebration 5
MET Mechanics:

Upon being attacked the user may spend one blood trait and instantly enter tenebrious form. The user does not reform until the end of the round.

Date of Archival: 07-Apr-2017
Lasombra, Lasombra
Custom Content Category: Combination Discipline / Technique
XP Cost: 4XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Dementation 2
Mytherceria 2
MET Mechanics:

Darkling Trickery: Dementation 2 Mytherceria 2 - Combo Adapted from Mytherceria (basic) written in Laws of Elysium

Retest is Occult

If used in combat: While not debilitating sneezes or falls, the Target must bid an additional trait on all challenges while fighting through various pranks.

Date of Archival: 11-May-2018
Lasombra, Malkavian
Custom Content Category: Combination Discipline / Technique
XP Cost: 10XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Iron Mountain 4
{Combo w/in single Discipline} 4
MET Mechanics:

Technique also requires Yang Prana 4

By combining the resilience of Iron Mountain with the ability of Yang Chi to resist Sunlight, the Kuei-jin becomes able to resist the rotting effects of the Sun to a greater degree.  If the Kuei-jin is currently Balanced or Yin Imbalanced, they may spend 1 Yang Trait to resist Sunlight as if they were Imbalanced toward Yang, tolerating indirect sunlight for up to one hour without damage, and tolerating direct sunlight for a number of minutes equal to their Physical Traits.  If the Kuei-jin is already Imbalanced toward Yang energy, they double these time limits upon activating this power (Two Hours of indirect sunlight, Physical Traits x2 minutes of direct sunlight).

Date of Archival: 03-May-2022
Kuei-Jin
Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 2
Obfuscate 5
MET Mechanics:

Met Mechanics

The Nosferatu blessed with False Reflection becomes able to influence all machines and technology when they are under the effects of any their own obfuscate. This power does not turn off it is always on. If the nosferatu is hidden while under Unseen Presence they are truly invisible to detection of any kind or form of machinery or technology. But while under the Mask of a 1000 Faces they can change everything about them. They could sound like and look like Herman Munster or Teddy Roosevelt. Even if they are really are dressed up as a rodeo clown and sound like Mark Twain. All the technology or machinery will just record them as Herman Munster. This will even fool magical devices, weaver tech devices and/or types of technology and machinery.

This also leads to the problem of using technology or machinery. If you are hidden you are hidden from even that. If you are just using mask of a 1000 faces you can use it normally.

 

System: While using mask of a 1000 faces you only need to spend one mental trait to change your appearance and voice for anyone or any device observing you. All data captured is record as real and not manipulated. This is an improvement to mask of 1000 faces due to the merit false reflection. They can also turn the false reflection merit on and off at the cost of one mental trait.

This power has the ability to fool magical devices, weaver tech devices and/or types of technology and machinery (ST discretion)

Unless false reflection is off, you are invisible to machines while under effects of obfuscate expect for mask of 1000 faces.

Date of Archival: 05-Oct-2020
Nosferatu
Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 2
Obfuscate 5
MET Mechanics:

The Nosferatu blessed with False Reflection becomes able to influence all machines and technology when they are under the effects of any their own obfuscate. This power does not turn off it is always on. If the nosferatu is hidden while under Unseen Presence they are truly invisible to detection of any kind or form of machinery or technology. But while under the Mask of a 1000 Faces they can change everything about them. They could sound like and look like Herman Munster or Teddy Roosevelt. Even if they are really are dressed up as a rodeo clown and sound like Mark Twain. All the technology or machinery will just record them as Herman Munster. This will even fool magical devices, weaver tech devices and/or types of technology and machinery.

This also leads to the problem of using technology or machinery. If you are hidden you are hidden from even that. If you are just using mask of a 1000 faces you can use it normally.

System: While using mask of a 1000 faces you only need to spend one mental trait to change your appearance and voice for anyone or any device observing you. All data captured is record as real and not manipulated. This is an improvement to mask of 1000 faces due to the merit false reflection. They can also turn the false reflection merit on and off at the cost of one mental trait.

This power has the ability to fool magical devices, weaver tech devices and/or types of technology and machinery (ST discretion)

Unless false reflection is off, you are invisible to machines while under effects of obfuscate expect for mask of 1000 faces.

Date of Archival: 08-Nov-2020
Nosferatu
Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 1
Celerity 3
MET Mechanics:

Using this power, the vampire sharpens his senses to match the speed of his body, giving him unmatched accuracy and awareness in combat.

 

Activating Deadeye requires 1 additional blood to be spent when activating Celerity.  Once activated, Deadeye lasts for the next scene or hour.  

 

While Deadeye is active, the user may sacrifice a temporary mental trait to gain one additional retest on any challenge involving ranged combat or dodging.  The user may only use this retest once per challenge.  In addition, the user’s sharpened senses and deadly accuracy allow him to deal 1 additional level of damage with ranged or thrown weapons.

Date of Archival: 17-Apr-2018
Brujah
Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Presence 5
Auspex 4
MET Mechanics:

This art developed by the Toreador Antitribu empowers their displays of monstrous to such a degree they become social paragons for a time and all are forced to recognize them. By making a shocking display or form of custming the Thorn extends his emotions and grandeur over a crown and make themselves appear more shocking and horrifying beautiful.

System: The character must make some sort of Grotesque and Monstrous physical display on their person to use this power. Once they do they may spend 1 willpower trait to activate this power the next scene or an hour. During that time the character may add their permanent Torture ability rating in Bonus traits to all Social challenges.

Only Toreador Antitirbu may learn this power

Date of Archival: 06-Feb-2023
Toreador

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