Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Technica | 3 |
Auspex | 3 |
A vampire who masters the arts of Technia can learn to combine them with their own supernatural ability to enhance their senses. By doing so, the vampire can start to graft advanced technology to themselves, similar in a way that members of clan Tzimisce work flesh and bone into horrifying weapons. A body, however, can only hold so many modifications. While a master of this combination discipline can certainly change modifications they make out, there will always be an upper limit.
System: Once purchased this combination discipline is always active. With this combination discipline the character may purchase any of the following Enhancements at a cost of 2 experience points apiece. The maximum number of modifications a character may possess at any time is equal to their level of Computers Ability. The mechanics for these modifications can be found in Laws of the East starting on page 280. All costs for use of these modifications is replaced with blood.
• Emotion Suppressers
• Night Eyes
• Video Eyes
• Spy Eyes
• Tasers
• Sheaths
• Cyberclaws
• Psi-Band Radio
• Snake Fangs
• Enhancers
• Vibroblades
• Grenade Launchers
• Internal Tracking Gear
• Web Spinners
• Field Armor
• Keypads
• Kabuki Masks