Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Obfuscate | 5 |
Quietus | 5 |
Auspex | 1 |
(Also requires Crafts: Tattooing ability)
Description: In ancient nights when the Children of Haqim were seen as scourges of the other clans, the dark-skinned assassins would mark themselves to signify their warrior prowess. Through intricate lines and scrollwork an Assamite would ritually alter his body to tell the story of the enemies he had defeated, assassinations claimed, and battles won. Some marked themselves with the laws of Haqim or the very medallion of the clan. Others wove complex scenes of unmatched beauty that seemed to move along the very muscles they covered. This power harkens back to that long lost craft and can be used by a Child of Haqim to permanently tattoo the flesh of another vampire.
Mechanics: The Assamite mixes some of her blood with inks derived of natural sources (ash for black, lapis for blue, chalk for white, etc.) until a suitable substance is formed. Then, using a delicate blade, the artist begins the process of tattooing her quarry. This is often a long and painful process as the subject takes a level of aggravated damage due to the Quietus-poisoned blood. This damage is not soakable through use of disciplines and must be healed naturally. Unlike most damage, when this is healed the marks of the tattoo still remain.
Depending upon the intricacies of the image being embedded into the flesh, this process can take anywhere from one hour to several nights to complete. Anything that covers more than 1-square-foot worth of the target's body will do an additional level of aggravated damage per square foot of skin the tattoo covers. However, any piece of art of this size will obviously take quite a bit of time to finish, giving the target time to heal between sessions. If the artist decides to take her time in crafting the piece over multiple nights, she is up +1 trait on her crafts test for each night set aside towards this process, up to 5 nights for a total of +5 traits. While a larger piece may take longer than this to craft, the artist no longer gets bonus traits after that point. Crafts levels are decided as per normal house rules.
Due to the supernatural nature of these tattoos, the ink may at times appear to shift slightly causing the images to move ever so faintly on the body of the target. A banner held aloft may occasionally seem to almost flow in the wind or blood might drip from a knife blade. However, this is merely an illusory image as the ink stays still within the target's flesh.
This power belongs only to the individual who created it and should not be replicated by another PC or NPC.