Saint Paul, MN - USA, Obsidian Towers
Number of Players: 20-29 players
Premise: The Twin Cities exist as a strong Camarilla domain within the bounds of the x94 highway loop. The Modern Nights demand that citizens balance carefully their own needs vs the domain's integrity. Political movements within and besieged from without, there is never a dull night in the Twin Cities.
Theme: Politics, Morality, Midnight wars
Mood: Aesthetics are primarily player driven, with exp incentive for costuming and other creative applications.
The focus supernaturally tends to be low supernatural, with the majority of PC interactions being with humans and other vampires. Occasionally another supernatural type is brought in, usually as an antagonist or other form of wrench in the plans. Focus tends around grit and story. Mechanics are more emphasized in combat, particularly cvc, but is more relaxed in situations that are not as challenging, in order to allow for Players to feel powerful when appropriate. Humanity and morality is a focal point as well. Expect to be challenged on morality points if you choose to take reckless or inhumane action.
Information for Travellers: Please send sheets in a week in advance to allow for STs to look over and bring up any questions about material that they are unfamiliar with.
Facebook Group: https://www.facebook.com/groups/obsidian.towers/
Chronicle Email Lists:
Head Storyteller: Ryan Llewellyn - ObsidianTowersStorytellers@gmail.comAssistant Storytellers:
|AST Name||AST Email|
Council Member: Drew O'Hair - firstname.lastname@example.orgThis chronicle information form was last updated on 23-Nov-2023