[Genre Proposal] Update to the Assamite Genre Document (attempt 2)
Open Votes
Coordinator Bylaw 3.c.ii states that Genre Coordinators must pass before Council any plot, enforced policy, R&U Named characters, or binding edict they wish to use which they can reasonably expect to affect multiple chronicles and these proposals need not be seconded, but go immediately into discussion and that if no opposition is voiced during the week of discussion, the proposal is considered passed and enforceable.
Below is the an update to the current Assamite Genre Packet. This updates the Schismatic Rank Structure found in the current genre doc.
Grandfathering: PCs that have had their rank announced on the IC clan list prior to this packet update will not be stripped of the rank they have achieved. They will, however, be expected to follow the new guidelines for progressing further in rank.
Schismatic Rank Structure:
Obviously rank is more than the accumulation of points on a character sheet. Rank does not represent political connections within the clan, though this is often a benefit carried with high rank. Rank is a relative representation of the character's mastery over the role of their caste. For example, for a warrior to reach rank three or master, they must prove not only that they can fight capably for the clan, but that they have the patience and clear thinking to plan meticulously and the wisdom to act in the best interests of the clan. A character embraced in game should be regarded widely as a Mujannad (Recruit)/Student for years after their embrace. It should be noted that unlike the Ventrue and Tremere, the Children of Haquim don't hide their rank structure from the rest of the Camarilla. Without Lore, the benefits and requirements of each rank are not common knowledge, but the Children of Haqim will not hesitate to address a Master by the title of Ustath in plain view of kindred from other clans.
Rank Approval
Rank
PC/NPC
Approval
Petitioning the Council of Scrolls
Rank 0
All PCs
Start at this level without Coord notification NA
Rank 1
PC/NPC
Characters may start with Coord notification
May not petition to go up in rank for 3 months
Rank 2
PC/NPC
ST approval, Coordinator notification
May not petition to go up in rank for 6 months
Rank 3
PC/NPC
ST recommendation, Subcoord Approval, Coord notify
May not petition to go up in rank for 8 months
Rank 4
PC/NPC
ST and Subcoord recommendation, Coord approval
May not petition to go up in rank for 13 months
Rank 5
PC/NPC
ST and Subcoord recommendation, Coord approval. Characters must be active in multiple chronicles or on the IC lists
NA
Rank 6
NPC only
Coordinator approval
NA
---R0: Mujannad (Recruit) / Student (Talib): The Rank of Mujannad or Student represents the first step a Child of Haqim takes on a journey that, with caution and good fortune, may last an eternity. Similar to the Accounting of the Camarilla, a Mujannad or Student is seen by their Sire and the Clan as being Untested and not yet ready to leave their Sire's side. The life of a Mujannad or Student is not easy, requiring constant striving under the tutelage of their Sire, and possibly others, taking up the nightly life of a Mujannad or Student for years, possibly decades. The rigorous study that a Mujannad or Student undergoes includes a wide variety of lessons including the Structure, History, Culture, Customs, Traditions, and Taboos of the Clan and Caste. Lessons also include subjects that the newly Embraced Child's Sire deems important or beneficial for the Mujannad or Student. It is also customary for other experienced members of the Clan to seek out the Sire of a Mujannad or Student to offer their experiences and expertise to the new Child. It is considered a tradition to deal with the Sire before approaching a Mujannad or Student as they are still the responsibility of the Sire. A Mujannad or Student who performs well reflects well upon their Sire, as does a Mujannad or Student who performs poorly reflect as such. Where the Sire goes, the Mujannad or Student is not far behind. In modern nights, the Mujannad Rank is normally, with rare exception tied to the period of Camarilla Accounting for schizmatic Assamites.
---R1: Fada'i (Devotee) / Aspirant (Tamih): The Rank of Fada'i or Aspirant represents the first step a Child of Haqim takes without the direct guidance and supervision of their Sire. Although the Child has shown their Sire and Clan that they are ready to take their place within the Clan and Caste, having been tested, they are still considered new and inexperienced by the Clan and Caste. A Fada'i or Aspirant may be approached often by more experienced Children interested in teaching and guiding the Child as they Devote themselves and Aspire to learn more and prepare to take their place within the Clan and Caste. Whereas a Child interacts with a Mujannad or Student through their Sire, a Child interacts with a Fada'i or Aspirant directly. Although they have earned more independence, the Clan as a whole and their Caste specifically, watch over a Fada'i or Aspirant and although they are no longer under their Sire's supervision, many continue to learn under their Sires of their own accord. During this stage, a Fada'i or Aspirant is still considered especially susceptible to malign forces and the dangers of the World of Darkness and are closely, although not obviously, monitored by the local Children.
---R2: Rafiq (Companion) / Associate (Zamil): The Rank of Rafiq of Associate represents a Child becoming an equal within the Clan and Caste. Granted nearly complete independence, a Rafiq of Associate has proven to the Clan and their Caste that they are responsible enough and trustworthy enough to pursue their own goals and agendas alongside the goal of benefiting the Clan and their Caste. A Child at the Rank of Rafiq of Associate is a Companion and an Associate to the members of their Clan and Caste and have taken their place within. This Rank constitutes the majority of the Clan and is often the Rank sought by the more elusive and disconnected Children as it grants independence and freedom without the obligations associated with the higher Ranks. The Children at the Rank of Rafiq of Associate form the backbone of the Clan and of their Castes, each serving the interests of the Clan and their Caste in their own way.
---R3: Master (Ustath): The Rank of Master represents the first Rank officially associated with leadership within the Clan. Although all Children are expected to exhibit the characteristics of a leader, a Master is entrusted with the responsibility of direct leadership over other Children within the Clan and their Caste. It is no accident that the Rank of Master is uniform across all the Castes. The Children of all Castes recognize a Master as a leader and authority, as well as an example of a Child who has Mastered their responsibilities within the Clan and their Caste. In addition to leadership, a Master is expected to represent the Clan and serve as an example, generally at the Local (Domain) level, to both those within the Clan and those of the other Clans as well. Because of this, the Rank of Master is seen as the first Rank required to engage in politics both within the Clan and Caste as well as between the members of other Clans. Masters are generally the most accessible leaders at the local level and Children of lower Ranks often come to them for their expertise and advice. One of the responsibilities of a Master, arguably the most important responsibility of the Children of this Rank, is to instruct, teach, and advise other Children and guide them toward success within the Clan and their Caste. It should be noted that the word Master in Arabic, Ustath is the word used to refer to Professors and Intellectuals within Arabic speaking communities and is almost always added before the name of the Rank holder, both within the Clan and throughout the Arabic speaking world to show respect and admiration, especially by those who are not themselves Masters. A Master is also expected to lead the Children of their Domain on a Tactical level during periods of war and peace as they often have the best direct access to the Children of lower Ranks at the Local level. Masters are often called upon by Distinguished Masters, occasionally by Full Masters, and rarely by even Grand Masters for guidance and advice within their fields of expertise. The negative attention of a Master widely feared by most Children of Haqim.
---R4: Distinguished Master (Ustath Bariz): The Rank of Distinguished Master represents a Child of Haqim who has proven their ability to lead and who has contributed significantly to the Clan and to their Caste and who have Distinguished themselves accordingly. Where a Master leads the Clan on a Local level, a Distinguished Master is expected to work within multiple Domains on a Regional level. In addition to leadership, a Distinguished Master is expected to represent the clan and serve as an example, generally at the Regional level, to both those within the Clan and to those of the other Clans as well. Because of this, the Rank of Distinguished Master is seen as being required to engage in significant politics both within the Clan and Caste as well as between the members of other Clans. When the knowledge and experience of a Master leaves them unsure about or unable to address an issue, they most often turn to a Distinguished Master for their guidance and advice. A Distinguished Master shares in the cherished obligation to instruct, teach and advise other Children and guide them toward success within the Clan and their Caste. A Distinguished Master is expected to lead on an Operational level during periods of war and peace as they often have the best direct access to the Masters, and through them, the Children of lower Ranks within their Domains, at the Regional level. Distinguished Masters are often called upon by Full Masters for guidance and advice on subjects within their fields of expertise. Distinguished Masters also often call upon the Masters of their Region, and occasionally of other Regions, for guidance and advice to better inform their decisions. The negative attention of a Distinguished Master is a thing greatly feared by most Children of Haqim.
---R5: Full Master (Ustath Kamil): The Rank of Full Master represents a Child of Haqim who has greatly proven their ability to lead and who has contributed extensively to the Clan and their Caste and who has Full Distinction accordingly. Where a Master leads the Clan on a Local level and a Distinguished Master on a Regional level, a Full Master is expected to work within multiple Regions Globally. In addition to leadership, a Full Master is expected to represent the clan and serve as an example, Globally, to both those within the Clan and to those of the other Clans as well. Because of this, the Rank of Full Master is seen as being required to engage in extensive politics both within the Clan and Caste as well as between the members of other Clans, and at times, other Entities. When the knowledge and experience of a Distinguished Master leaves them unsure about or unable to address an issue and they are unable to gain appropriate insight through the guidance and advice of the Masters in their Region, they most often turn to a Full Master for their guidance and advice. A Full Master shares in the cherished obligation to instruct, teach and advise other Children and guide them toward success within the Clan and their Caste. A Full Master is expected to lead on a Strategic level during periods of war and peace as they often have the best direct access to the Distinguished Masters, and through them, the Masters and Children of lower Ranks within their Regions, Worldwide. Full Masters are often called upon by Grand Masters for guidance and advice on subjects within their fields of expertise. Full Masters also often call upon the Distinguished Masters of the World, and occasionally upon the Masters within any specific Region, for guidance and advice to better inform their decisions. The negative attention of a Full Master is a terrible thing to behold, let alone experience.
---R6: Grand Master (Ustath 'Adhim): The Rank of Grand Master represents a Child of Haqim who is defined by their ability to lead and who literally defines the Clan and their Caste. Where a Master leads the Clan on a Local level and a Distinguished Master on a Regional level and a Full Master Globally, a Grand Master leads works as the Universal and Ultimate authority within the Clan and their Caste.. A Grand Master not only leads and represent the entire clan and serves as an example, they literally define it for all Children of Haqim and Kindred everywhere, second only to the Ancestor Himself. Because of this, those of the Rank of Grand Master are seen as engage in politics both within the Clan and Caste as well as between the members of other Clans at the level of Methuselah and as dealing with any other Entities they so wish to engage. In the extremely rare circumstances when the knowledge and experience of a Full Master leaves them unsure about or unable to address an issue and they are unable to gain appropriate insight through the guidance and advice of the Distinguished Masters, Masters and other Children, worldwide, they most often turn to a Grand Master for their guidance and advice. A Grand Master shares in the cherished obligation to instruct, teach and advise other Children and guide them toward success within the Clan and their Caste through their decisions and example. A Grand Master leads Universally and Ultimately, always, and have direct access to any Child of any Rank anywhere within their Sect. Grand Masters often call upon the Full Masters of the World, and occasionally upon the Distinguished Masters within any specific Region, and rarely even a Master within any specific Domain and even more rarely other Children for guidance and advice to better inform their decisions. The negative summons from a Grand Master is feared more by all Children of Haqim than facing the Sun itself!!
Warrior Titles:
Rank x0 = Mujannad (Recruit)
Rank x1 = Fada'i (Devotee)
Rank x2 = Rafiq (Companion)
Rank x3 = Master
Rank x4 = Distinguished Master
Rank x5 = Full Master
Rank x6 = Grand Master
Warrior Requirements: (for PCs)
Note: Combo disciplines can not be used to meet rank requirements.
Warrior Ranks
Quietus
Celerity or Obfuscate
Out of Clan Discpline
Supporting Abilities: Player's Choice
Rank 1
Silence of Death 2 Levels
N/A
Total 10 (*)
Rank 2
Scorpion's Touch
4 Levels 1st basic
Total 20 (*)
Rank 3
Dagon's Call 6 Levels 2nd basic and one at 1st basic
Total 30 (*)
Rank 4
Baal's Caress 8 Levels 1 advanced, one at 1st intermediate, and one at 2nd basic
Total 40 (*)
Rank 5
Taste of Death 10 Levels 2 advanced, one at 2nd intermediate, one at 1st intermediate, and one at 2nd basic
Total 50 (*)
(*) = Must have Specialization
Vizier and Sorcerer Titles:
Rank x0 = Student
Rank x1 = Aspirant
Rank x2 = Associate
Rank x3 = Master
Rank x4 = Distinguished Master
Rank x5 = Full Master
Rank x6 = Grand Master
Rank Requirements: (for PCs)
Vizier:
Vizier Rank
Disciplines
Allies, Contacts, Resources, Retainers, and Influences Points spread between Academics, Enigmas, Medicine, Computer, Crafts, Performance, Ettiquette, Finance, Law, Occult, Politics, Science, Security, or Theology Lore and Language
Rank 1
Silence of Death
Total of 5 levels
5 (*)
Total of 5 levels
Rank 2
Scorpion's Touch
Total of 10 levels
10 (2 x *)
Total of 10 levels
Rank 3
Dagon's Call
Total of 15 levels
15 (3 x *)
Total of 15 levels
Rank 4
Baal's Caress
Total of 20 levels
20 (4 x *)
Total of 20 levels
Rank 5
Taste of Death
Total of 25 levels
25 (5 x *)
Total of 25 levels
(*) = Must have Specialization
Sorcerer:
Sorcerer Rank
Disciplines
Sorcery Paths
Rituals
Rank 1
Silence of Death
Primary at 2nd Int
5
Rank 2
Scorpion's Touch
Primary at Advanced, 2ndary at 1st Int
10
Rank 3
Dagon's Call
3 Advanced
15
Rank 4
Baal's Caress
4 Advanced
20
Rank 5
Taste of Death
5 Advanced
30
The abilities Theology, Astrology and Meditation all at equivalent dots for rank (rank 1 = 1 each, rank 3 = 3 each)
Optional House Rule: Astrology may be used to predict future events. The player must spend 30 minutes looking at the stars (sitting out of play). After that time the player spends an Astrology and makes a mental test against a difficulty ranging from 5 to 15, depending on the prediction. If the player wins his prediction test they learn the likelihood of something happening on a scale of very likely to somewhat unlikely, and like any fortune telling, it isn't an exact science and the details are left up to "interpretation". Storytellers may be as vague about a prediction as they deem appropriate. This application of Astrology may not be used if the stars are not visible.
Honorary Titles:
The titles of master of "insert type" are an honorary title, in such they do not give any bonus perceived rank. They are to signify a recognition of great skills in a path or field. These titles can be given to more then one clan mate. To receive an honorific title, one must first be nominated by either a clan mate already holding the title or taken into consideration by the current holder of the respective seat of the Council of Scrolls governing it. The skills and accomplishments of your character will be reviewed and tested. To continue to hold this title one must be willing to undergo testing or other requirements laid out by the Councilor (Written updates as to what progress you are making in your field, ritual combat, subduing angry fire elemental, etc.) at any time to prove your character still has the juice. Furthermore, the Council of Scrolls may create honorary titles that they believe would be most appropriate to a character being awarded at any time.
Note: These titles do not have specific requirements as the Assamite Team feels that they should not be cookie cutter requirements, and each PC who qualifies for such a title should be rewarded based off their own merit.
example use:
Fatima
Associate Sorcerer
Master of Air
Master of Flame
Warrior Accomplishments/Emphasis: Awarded by Coord NPCs w/ recommendations from the Subcoord/STs
Master of Weapons
Master of Tactics
Master Smith
Master of Security
Master of Operations
Vizier Accomplishments/Emphasis: Awarded by Coord NPCs w/ recommendations from the Subcoord/STs.
Master of Espionage
Master of Linguistics
Master of History
Master of Lore
Master of Mathematics
Sorcerers Accomplishments/Emphasis: Awarded by Coord NPCs w/ recommendations from the Subcoord/STs.
Master Sphere of Fire
Master Sphere of Air
Master Sphere of Water
Master Sphere of Earth
Master Sphere of Spirit
Overall Accomplishments/Emphasis (open to any caste): Awarded by Coord NPCs w/ recommendations from the Subcoord/STs.
Master of Strategy
Master of Resources
Master of Planning
Master of Intelligence