[BYLAW REVISION] [SECONDED] Addition to Coordinator Bylaws 3.C.ii Try 4
Open Votes
*weary voice* Fourth time's the charm right guys? I, Samantha Swanson, propose the following addition to Coordinator Bylaws 3.C.ii.
-
Genre Coordinators
-
To this end, Genre Coordinators have the following powers:
-
They may create and portray, or delegate the portrayal of, NPCs as appropriate to their position.
-
-
To:
-
Genre Coordinators
-
To this end, Genre Coordinators have the following powers:
-
They may create and portray, or delegate the portrayal of, NPCs as appropriate to their position.
-
While portraying an NPC, the portrayer may not be under the influence until the NPC is off-screen for the night
-
“Under the influence” refers to impairment, to any degree, of an individual's ability to safely perform the activity in question as a result of the use of alcohol, drugs, or a combination of both.
-
-
-
-
This is a proposal that has clinked around my head for a while. In nearly every event where there is a substantial amount of alcohol and players present, there is usually something that happens because a portrayer of an NPC has had enough drinks to impair their judgment. If I am honest, I would love to put in the Administrative Bylaws that the Storytellers of a game/event could not drink prior to the game off each night, nor would they be allowed to run any after-hours scenes once they had begun drinking.
It is a problem that we keep hoping will be handled via people making “the right choice”, but it hasn’t been. Every year we have at least a few instances of these issues where people are left scrambling to untangle a snarl created by these actions. It is a running joke that whoever is portraying Hardestadt seems to always be drinking/drunk.
This is not the way we should be running our organization and it is time to do something about it.
Samantha Swanson
Chicago Dark Requiem
I am uncomfortable with the level of