Custom Merit
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Memory Palace (3 pt Merit, 1 pt for every additional Path of Thaumaturgy added to the Memory Palace, OWbN Custom Content, Reference-Sorc Crusade: Swashbucklers p87)
Requirements: Merit-Eidetic Memory, 12 Mental Traits, Meditation 5, 1 Path of Hermetic Thaumaturgy at Advanced
Description:
The classical tradition of rhetorical training incorporates some very powerful mnemonic techniques. Historically this technique requires the creation of a "memory palace" - an imaginary building in a practitioner's mind. Within this "palace,'' different parts of the building are assigned to different subjects and symbols are placed within to recall items or facts. This technique is still utilized in the modern world and is more commonly known as eidetic memory.
Scholars of all kinds have employed this technique for ages. Through a great deal of hard mental work, requiring a keen mind and hours of research into the proper meditation this technique has been expounded. By utilizing the concepts of a "memory palace" individuals with this Merit have developed a way to utilize the symbols and devices within their "memory palace" to direct the flow of their magic through those dedicated symbols and devices outward into the external world. The basis for this understanding initially came from understanding Hermetic Thaumaturgy but it can be expanded into other paradigms if the individual has access to them.
System:
Purchasing this background allows the individual to remove all verbal, somatic or material components for one Path of Thaumaturgy, this Path has to be selected when this Merit is initially purchased and has to be a Hermetic Path. In order to imprint each level of the path into their "memory palace" the individual must meditate for one hour/per level they are trying to imprint. After the meditation they are required to succeed in a static Mental Challenge (Hermetic Path: 10 for Basic, 12 for Intermediate, 14 for Advanced / Non-Hermetic Path: 12 for Basic, 14 for Intermediate, 16 for Advanced), retest Meditation. One success is required for Basic, two successes are required for Intermediate, three successes are required for Advanced. Failing even one of the challenges requires the individual to start the meditation process over again the next night for that level. Until each level is mastered and imprinted you can not use any of the levels of the Path through your "memory palace" and must continue to use the verbal, somatic or material components.
For every additional one point spent on this Merit, you can expand your training to include another Path of Thaumaturgy. Using the same methodology listed above.