Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 8XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 5
Valeren 5
MET Mechanics:

To activate this power, the Salubri must have eye contact with their target and engage them in a Mental challenge, retest Medicine, adding each of their levels of Valeren/Obeah/Watcher Valeren (maximum 5) to their traits for this challenge. The effects of this power are instantaneous, as the combat or conversation that ensues will be at the speed of thought.

Upon success, the Salubri's third eye opens and glows a baleful red as they bring their target into a dreamscape that they may describe upon entering. It may not be larger than 100x100 meters and the landscape is completely static, it may have dramatic flares to it at ST discretion based on the mood of the user of this power. The Salubri may use this power to speak to their enemy for a time or convey messages to someone in combat, or in some instances, take a moment to say goodbye to a close friend. The Salubri must spend a willpower for every thirty seconds of conversation, if out of combat. Due to the protections afforded by their physical forms, most targets may not be harmed while in the dreamscape. However, creatures without a physical manifestation are more susceptible to the soul-bending effects of Valeren, and may be attacked. For example: A human being or a spirit bound in an object may not be harmed, while a Vampire in Astral Projection may.

Any combat that happens inside of the dreamscape uses the dream fighter's social traits plus their Valeren ratings but the combatants otherwise incur no benefit from supernatural powers other than pre-existing, stat-related boosts, successfully attacking in dream combat confers one level of "damage" represented by the loss of a single unit of an appropriate resource (Essence for Spirits, Willpower for Vampires in Astral/Soul Steal). Exerting the necessary power needed to attack within the dreamscape is extraordinarily difficult for the Salubri using this power, and as such it comes with its risks. Every round spent in combat costs a willpower from the Salubri using this discipline. If the Salubri's willpower is reduced to 0 through this expenditure of otherwise taking damage, they become incapacitated. Once the dreamscape in which there was a fight has ended, the participants are down whatever resources they lost and the Salubri (aggressor only) is unable to act again until the beginning of the following round. Spirits reduced to 0 Essence are destroyed. If this power was used for combat purposes, the Salubri may not activate Valeren-related powers for the next scene or hour due to the significant strain they have put on themselves.

Date of Archival: 19-Feb-2022
Salubri, Salubri