Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 4XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 1
Animalism 3
MET Mechanics:

The Gangrel are a Clan of survivors and wanderers. Some among them have deep ties to the wilderness and the many, varied realms that lie beyond the notice of most. Gangrel who spend their time frequenting these other realms often find a need to understand the strange and frequently dangerous rules which govern these lands. The insight they require is delivered to them by a combination of their Beast’s survival instincts and the preternatural awareness of even the most basic practices of Auspex.

 

System: The moment the character enters the boundaries of a different realm, the player may make a Static Mental Challenge, retest with the Cosmology Ability, against a difficulty determined by the character’s knowledge of the realm. For example, a realm the character is intimately familiar with would be a 6, while a realm they have heard of second hand would be an 8, and a realm that is completely foreign to them would be a 10. If this Challenge is successful, the player then makes 5 simple tests. Each win or tie on these Simple tests grants the character a relevant fact about the realm, in order of most important to least important. The Storyteller determines which facts are most relevant; for example, if the player wins only a single Simple Challenge in a unique pocket realm, the Storyteller might feel that the most important fact is “while you are in this realm, everything you do can be — but not necessarily is — seen by its creator.” This power only functions once per visit to a realm, and future visits may very well yield the same answers, unless something about the realm has changed. Storytellers should be wary not to allow a character to traipse back and forth across the borders of a realm merely in an attempt to gain a higher number of Simple Challenges. This power is considered always active once learned.

Date of Archival: 05-Oct-2021
Gangrel