Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 12XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 5
Fortitude 2
MET Mechanics:

Shared Dream
XP Cost: 12XP (+ 8XP for Persistance)
Requirements: Auspex 5, Fortitude 2 (Fortitude 5 for Persistance)

In need of a secure way to communicate with each other and dispatch communications, a group of young Cainities leveraged their understanding of the Thin-bloods' Insight with the disciplines of Auspex and Fortitude to develop a technique that allows them to enter a shared lucid dream state.

Mechanics: To initiate this power the Cainite using the power must spends a willpower trait, at which point they enter a sleep like state.  He then focuses on a subject to invite into a shared lucid dream. The target must then spend a willpower trait to enter the dream.  An awake target feels the invitation and may within the next hour choose to fall into the sleep like state and join the shared dream.  A sleeping or torpored target may simply accept or reject the invitation.

Adding additional individuals beyond the first to the shared dream does not require additional willpower by the user, though each subject must still spend a willpower to enter the dream.  A target may choose to leave the shared lucid dream at any time, however they may not rejoin unless they are re-invited and spend another willpower. The user of this power may remove anyone from the shared dream at will.  The effect of this power ends for all targets when the user ends the shared dream. A number of individuals, beyond the user, may participated in the shared dream equal to the users fortitude level plus the fortitude levels of any other individuals in the shared dream who also have this power.

Typically, the shared dream initially manifests as a table and chair for each participants.  However, as a lucid dream the participants may shape the dream to communicate their ideas. When individuals awaken they will remember the dream.

If the Cainite has Fortitude 5, he can spend an additional 8 EXP to make the Shared Dream persist, even when he is awake, and allow individuals to rejoin the dream after they have left.  The following additional mechanics apply.

The user can exit the shared lucid dream they created with Shared Dream and the lucid dream will persistent.  They can return to the shared dream at no cost. They also know when individuals enter or exit the shared dream or are no longer participating.

Other participants with the Shared Dream combo may voluntarily exit the dream but remain a participant.  They may reenter the shared dream at no cost. These individuals continue to contribute to the maximum number of participants in the dream as long as they remain a participant in the dream. They may also voluntarily exit and not remain a participant, in which case if they wish to rejoin they must be re-invited by the initiator and follow the rules for joining a shared dream.

All other participants in the shared dream may voluntarily exit the dream but remain a participant.  They may reenter the shared dream by spending a blood trait. They may also voluntarily exit and not remain a participant, in which case if they wish to rejoin they must be re-invited by the initiator and follow the rules for joining a shared dream.

A participant who has voluntarily exited the shared dream still uses one of the slots for the maximum number of participants in the shared dream.  An individual who is involuntarily removed from the dream is no longer a participant.

Date of Archival: 05-Jul-2020
Sabbat