Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 6XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Potence 3
Presence 3
Celerity 3
MET Mechanics:

You chose one of the Brujah Stereotypes and you call upon it´s aspects to assist you.

- Spend 1 blood point to activate one Aspect instantly (this doesn´t count agains´t the amount you can spend according to your generation).

- Each aspect gives the use a different category bonus traits and a derangement, according to the chart down bellow.

- The amount of bonus trait gained will change according to the generation.

- Only one Aspect can be active at any time. It will remain active for one scene or hour (whatever lasts longer).

- This is reflexive, so won´t cost an action and might be activated at anytime, but it must making the tests and its effects only will take place after its activation.

- Once one Aspect is called, you can´t change the Aspect during the next scene or hour (whatever lasts longer).

- The Derangement gained through the use of this power will last all night. But they won´t stack. The active derangement will be always the last one to get into play.

BONUS TRAIT/GENERATION CHART

7th gen - +0 trait

8th gen - +1 trait

9th gen - +2 traits

10th gen - +3 traits

11th gen or higher - +4 traits

 

ASPECTS CHART

Iconoclast Aspect

Perk: physical traits

Derangement: Crimson Rage

 

Individualist Aspect

Perk: mental traits

Derangement: Rationalization

 

Idealist Aspect

Perk: social traits

Derangement: Obsession

 

Date of Archival: 12-Feb-2015
Brujah