Custom Discipline

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Discipline
XP Cost: 0XP
MET Mechanics:

This inceptor power is directly tied to giving sentients to an aspect of a Vampire’s beast.
As Fou’Drake is a separate personality, all its memories are its own. The consciousness of the primary personality would enter a Fugue state while Fou’Drake is in control.
Additionally, when Fou’Drake is in control, all Appearance-based Social Traits become "Intimidating" or "Threatening". This Discipline ceases to function if the beast is removed, suppressed or controlled.

Note: In order to teach Fou’Drake’s Blessing the Teacher must force the derangement Multiple Personalities upon the learning Kindred, which requires training in Psychology equal to the level being taught. In addition, the learning Kindred must consume the blood of the Teacher while Fou’Drake is in control. When in the process of learning or teaching this power, all involved parties are considered to be at 1 Self-Control for the duration of the teaching.

1 - Gentleman No More (basic)

When your blood boils and the anger seeps to the surface, the Beast is ready to come out and play.

System: Spend 1 point of blood to bring out Fou'drake, Gain Vicious Nails which inflict 2 Lethal in Brawl, 2 extra points of Intimidation for use in retests (This does not increase the level of the ability) and Intimidating x2 social traits, and give over control to your alternate persona. You also gain the negative traits Violent x2 and Feral x2.
After the power wears off, the user has no memory of what happened during its use. Taking the first dot of this Discipline gives you the permanent derangement Multiple Personalities. If this derangement is ever suppressed or bought off, access to the discipline is lost.

2 - Fou’Drake’s Ire (basic)

The beast is an angry mistress, and his Ire knows no bounds.

System: While under the effects of "Gentleman No More" you may spend a blood trait to enter a battle frenzy, gaining Brawny x2, Tireless x1, 3x Bruised Health Levels, and suffer no Wound penalties until you reach the Crippled health level. Additionally, your Brawl now does an additional level of Lethal damage, for a total of 3. You may not willingly exit combat while under this effect.
Ire lasts for the scene or until you spend 3 rounds calming down away from combat or physical activity.
You may not wear armor or enter a non-human form while under the effects of this power. Additionally, you are immune to Frenzy and Rotschreck while in this state. Likewise, you may not enter this state if already in Frenzy or Rotshreck. This power may not be used in conjunction with True Berserker or similar powers.

3 - Witness Him (int.)

The roar of an angry beast will send even the bravest soldiers fleeing in terror.

System: Spend a Blood Trait and a Willpower, activating the first 2 levels of this Discipline together and letting out a blood-curdling roar. You may make a social challenge against a chosen target, retest Intimidation. If successful, the target will flee in terror as if affected by Dread Gaze. If you fail, the target takes a -1 penalty to Courage challenges for as long as they remain in your presence. This is considered a Fear-based power, and the defender may retest with Intimidation.

4 - They Call Him Mr. Fou’Drake (int.)

When the beast gets angry, all hell breaks loose.

System: If not already under the effects of " Fou’Drake’s Ire", spend 2 Blood and a Willpower, activating the first 2 levels of this discipline in tandem with this effect.

Otherwise, if already under the effects of Fou’Drake’s Ire, this power only costs a Willpower.
Fou’Drake’s rage burns within, causing your muscles to bulk up, claws to grow longer and your skin to burn hot to the touch. In addition to the previous effects of this power, gain +4 Bonus Traits to Strength-based challenges and 2x Healthy Health Levels. Your nails now inflict 3 Aggravated Damage and have High-Caliber (chop for an additional point of Lethal Damage). When in this form, in addition to the limitations of previous levels, you may not use Social or Mental powers aside from Dementation. You gain additional negative traits of Violent x3 and Feral x3 for the duration of the power, which stack with those gained from “Gentleman No More”.

Due to the physical toll of this power, once this form power ends, you gain Lethargic x3 and Submissive x3 for the remainder of the night. This penalty stacks every time you use this power. If you ever have more Negative traits than Permanent traits in a given category, you immediately fall into Torpor.

5 - My Friend Fou’Drake (adv.)

The beast is Legion, in the end, all shall join the beast.

System: This power confers its benefits based upon the number of other Vampire’s currently under the effects of Fou’Drake’s Blessing. All Vampire’s participating in this power must have at least the first level of Fou’Drake’s Blessing active and must drink 1 point of blood from each other active Fou’Drake After which point, the following benefits come into effect:

-All participants gain a Hive Mind style Telepathy with every other Fou’Drake within line of sight.

-All participants share a single Willpower pool based on their cumulative Willpower.

-All participants gain bonus traits to Perception challenges due to shared sensory input based on the number of participants, up to a max of +5.

-All participants gain bonus traits to Intimidation challenges based on the number of participants, up to a max of +5.

Date of Archival: 02-Mar-2019
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