Custom Discipline
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Custom Content Category: Discipline
XP Cost: 0XP
MET Mechanics:
Inceptor:
Retest for the power is "Performance"
Level 1: Please Don't Stop The Music
Expend one Blood, summons music into the area for the scene. You gain 2 social traits of either Charismatic, Seductive, Elegant, Intimidating, or Threatening. The social trait chosen is based upon the kind of music summoned.
Level 2: Can't Get You Outta My Head
Engage your target in a social challenge, they must be able to hear the music that is playing. Upon success the music starts playing in their head, distracting them from what they're trying to think about. For the remainder of the scene they gain the negative traits Oblivious and Witless.
Level 3: Turn Me On
Engage your target in a social challenge, they must be able to hear the music that is playing. Upon success they get the compulsion to dance, and as long as they deny this compulsion they gain the negative traits Clumsy and Docile. While dancing they may not engage in any offensive actions.
Level 4: Rhythm of the Night
As long as you are moving (dancing, swaying, tapping your feet, etc) to the music, you gain +3 traits on Dexterity related challenges.
Level 5: Dropping the Beat
By expending a Blood and a Willpower, you exert this power on those around you for the duration of a scene or hour. You must actively dance to the music that plays while this power is active, preventing you from engaging in offensive actions. While this power is active all of your allies benefit from the first and fourth levels of this power as long as they can hear the music; and all enemies are affected by the second and third levels of this power as long as they can hear the music. Enemies may attempt to overcome this negative by expending a Blood and a Willpower and engaging you in a Social challenge (they are considered the defenders in this challenge). Upon success they are no longer subject to this power; however if this power is activated again, they will have to defeat you in another challenge to not be affected by it again.
Date of Archival: 21-Feb-2015
Sabbat