Custom Blood Magic: Ritual
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Components: A container to hold the offered blood (a small clay bowl or a silver cup) and a single strand of your hair.
Casting Time: One turn
Basic Description: This ritual is a clever bit of Tremere sorcery designed to ensnare a spirit through a seemingly harmless exchange. The wizard intentionally offers their own blood to the spirit as a "payment" or a "gift." By performing the ritual beforehand, the wizard ensures that this blood carries a specific magical resonance—a subtle curse. Once the spirit accepts and consumes the blood, it unknowingly binds itself to the wizard's will, giving the wizard an automatic success in any social or mental challenge against it.
Mechanics:
The Tremere must first perform the ritual over the blood to be offered. Once enchanted, Tremere can pay the spirit any number of blood up to three. Each blood consumed by the spirit grants the caster an automatic success on a challenge against the spirit. These automatic successes are consumed when used.
Example:
Bob the Tremere casts this ritual and pays a spirit 3 blood for a job the spirit did for Bob. Then Bob tries to bind the spirit into a fetish. Good for you Bob! Turn on your friends.
Anyway, Bob gets an automatic success on the binding challenge, and the spirit uses three retests. The first two Bob cancels with his automatic wins. The third retest Bob is out of automatic wins and has to throw. Sadly, Bob loses and has to spend an Occult for a second retest, which he also loses. So now the spirit is mad at Bob, and he has no more advantages. Silly Bob.