Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 4XP
MET Mechanics:

Meditation, insight, and balance are three of the most important foundations of House ab Flaidd's teachings.  Particularly accomplished House Members are capable of great feats of will, using their spiritual and mental ties to the Cycle to alter their bodies into other animal forms.

System: The caster must focus upon the image (or eidetic recollection) of an animal and spend two Blood Traits to enact the transformation.  While in animal form, the caster assumes the physical attributes and skills of the chosen animal, but may not access any disciplines except Heightened Senses.  To revert to vampire form, the caster must win a Static Mental Challenge against a Difficulty equal to his/her Self Control Rating.  All attempts to transform to or from animal form are instantaneous, and cost one action while in combat.

Balance, however, is necessary in all things and the caster must eventually return to their human form and once more assume their rightful place in the Cycle.   Every hour the caster spends in animal form beyond the first increases the difficulty to revert by one. If the caster remains in animal form after the sun rises, they are forever locked in that form.

It is said that some Elders of the Society have mastered the art of shifting others into animals (and even shifting hapless Tremere back into their human forms), however reports of these Elders using such magics are so rare as to almost be classified as myth themselves.

Date of Archival: 27-May-2025
Tremere