Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Necromancy - Western
XP Cost: 4XP
MET Mechanics:

SUMMARY
The dead are free to roam where the lost dwell. This ritual utilizes this concept to assist the necromancer to find that which they desire while simultaneously allowing the dead to negate some of their fell karma. The Necromancer must be sure that what they are searching for is worth the cost of the negativity that they would be incurring upon themselves.

SYSTEM
This ritual requires the caster to have an actual compass as the primary component of the ritual. When cast, this ritual will turn the compass into a tool for both the living and the dead. The caster explains what or who he is looking for to the compass and gains one free retest on any challenges to find the desired person or thing. In return, the compass acts like a garbage can for any dead willing to assist in pointing the caster in the right direction; allowing each wraith to dump one and only one angst into the compass. As the angst increases, the compass will gain a sinister glow that slowly intensifies. If the necromancer ignores these signs and allows the angst reaches 10 The compass is only able to gain one angst an hour (storyteller discretion on appropriate time utilizing the power with a max of ten hours before drawbacks) the compass will break and the necromancer will pick up the derangement Haunted as the angst of the dead begins whispering in their ear for the remainder of the night.

Date of Archival: 11-Oct-2024
Giovanni