Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 2XP
MET Mechanics:

Description: This ritual amplifies the caster's Thaumaturgy, allowing the creation of more elaborate conjurations. Additionally, the caster can infuse the conjuration with aspects of another Path of Thaumaturgy that they possess for cosmetic effect. This is achieved by adding a few additional phrases, gestures, and components to any use of Path of Conjuring.

Effect: This ritual allows the creation of a conjured object or creature with increased complexity compared to standard Conjuring. The object's size and complexity are governed by their Path of Conjuring rating AND their other Path's rating.  If the caster doesn't have level 3 of Path of Flames, they cannot imbue a complex creation (ala Magic of the Smith) with Path of Flames for cosmetic effect. While the Ritual is in effect, the caster can choose any secondary Path of Thaumaturgy to influence the conjuration's appearance and minor properties. This does not grant the conjuration any actual abilities from that Path, only cosmetic changes.
This may be used in conjunction with Ritual: Major Creation as well.

Sample Creations:
Flaming Sword (Same traits as normal, but appears to be made of flame and does not incite frenzy), Icy Armor (same traits as normal, but looks cooler), Lightning Shield (same traits as normal, but looks cooler), Rain Gun (shoots damaging raindrops, stick that in your tailpipe! Works like a regular gun)

Date of Archival: 06-Jul-2024
Tremere