Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 4XP
MET Mechanics:

Material Component: A piece of glass, stone, or other piece of the originating location
Casting time: 30 Minutes
Level: Int

When the Tremere seeks to establish a safe location, they can cast this ritual to bring the defenses, that they have cast themselves, of a prior location to the new location. If the ritual fails or succeeds, the rituals will be removed from the originating location

This ritual must first be cast upon the originating location on a piece of it that will be taken to the recipient location.

Mechanics: Mental Challenge retest Architecture Difficulty of 10+the number of defenses on the building.

To activate the transfer, the attuned piece must be brought to the new location and then ground to dust. The dust must then be spread around, though it need not cover the entire location. Once spread, the castor must then summon forth the rituals from the originating location.

Mechanics: Mental Challenge retest Architecture Difficulty of 10+x, where x is a 1-5 scale based on distance from location A to B as well as any other mitigating factors the staff may choose to impose.

Date of Archival: 16-Oct-2023
Tremere