Custom Blood Magic: Ritual
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Intermediate Sielanic Thaumaturgy Ritual (Requires Blood Walk and Taste of Vitae as a prerequisite)
Building upon the basic understanding of vitae identification, the caster can use blood from a third party to affect the blood of the subject for purposes of identifying their vitae, such as Blood Walk, Taste of Vitae, Blood Sight, Scent of Caine, the Discerning Palate merit, and the like.
System: The caster mixes a drop of the subject’s vitae with a trait of the vitae of another vampire, pouring the mixture through a clean, pure white, spidersilk cloth and into a magnetized iron vial, both well known for their magical resistance qualities. The ritual is complete when the blood all drips through the cloth, leaving it pure white again. For two weeks, the subject’s vitae shows as the clan and childe of the one whose vitae was used, with identical blood ties. When the effect ends, the caster will experience a moment of nausea, letting them realize that the effect has ceased. The completed vial of vitae will only work for the subject that provided the vitae during the casting. Note that the power gives no protection against the blood bond.
Example: Redding is an 11th generation rogue Tremere posing as a Malkavian in a futile attempt to hide from the Pyramid. He is one step Bound to the Council. He casts this ritual with a trait of Malkavian blood he stole using Engaging the Vessel of Transference from Matthias, the 8th generation Malkavian, who is bound to his sire, Aethylward. For two weeks, the results of effects such as Blood Walk will show him as a 9th generation Malkavian with Matthias as his sire with a 3 point blood bond to Aethylward but no council bond.