Custom Blood Magic: Ritual
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Description: Drawing on the lessons of the Dark God Seth, who defied the mandate of the gods in their quest to place the yoke on mankind and ensure their subservience and worship, this ritual compiles the energies of the Aeons and subverts them to free a victim of the shackles of a weak supernatural compulsion.
The lector-priest prepares a custom made dosage of kapet incense, replacing honey with molasses, wine with the urine of a cat, and cinnamon with sea salt. This incense is burned in a small canopic jar with an ostrich feather. The ashes are then mixed with powdered Nile clay, representing Khnum who shapes people before they are imbued with ka, blood from a frog and a female cow to represent Heket and Meskhenet, respectively, who were both thought to breathe ka into children as they were born.
The caster submerges a small clay amulet or tablet, inscribed with a condemnation of Maat on one side and the hieroglyph for the ka on the other, into this mixture and lets it soak for several minutes, causing the clay sigil to take on a rust-like coloration.
Later, the lector-priest may destroy the sigil and sprinkle the resulting ashes on a target, freeing them from a single supernatural compulsion or mind-altering effect.
System: The incense, jar, and clay icon can be prepared in advance o casting the ritual involves completing the tincture and letting the clay sigil soak up the ashes and blood. To activate the ritual, the caster must break the clay sigil and hurl the remains at the target, possibly requiring a Physical Challenge if they are unwilling and unrestrained. If the target is unwilling to be freed of the supernatural chain, the caster must expend a Willpower and defeat them in a Social Challenge, retest with Occult. If the target is under the influence of a supernatural effect, no greater than Advanced level, the effect comes to an end. If there are more than one supernatural effects present, the caster chooses one to try to target. This choice must be specific, such as targeting Entrancement or One-Tracked Mind, and if the target is not under that effect the ritual has no effect.