Custom Blood Magic: Ritual
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
By understanding the essence and spiritual weave that makes up the barrier between the worlds, the Magi takes a length of silver thread and weaves it into a pattern in an area and afterwards can temporarily call upon the static forces of unlife and make it easier or more difficult for Spirits to materialize and interact with the physical realm by causing the Gauntlet to become weaker or stronger within an area. Attune the Spirit Door lasts for a scene or hour, whichever is shortest.
When the Magi makes the barrier stronger, spirits in the area know when this power is in use as calcifying tendrils of spiritual webbing erupt from the Magi using the power which is visible in the Umbra. These webs extend no further than a yard per permanent Willpower the Magi has.
The Magi using Attune the Spirit Door engages in a Willpower Challenge against the Gauntlet Rating (normally 7 page 223 LotWR) and if successful they may spend Willpower. For each Willpower spent the Gauntlet becomes weaker or stronger by 1 point. If used to make the barrier stronger, it causes Fetishes to have to test to remain active. If the Fetish has a Gnosis rating, the user of the Fetish must test against the Gauntlet rating with a Willpower Challenge to remain active. If the fetish does not, it must win or tie a simple test to remain active. This test is unnecessary if the Gauntlet is made weaker.
If a Spirit tries to materialize in an area that is made stronger while this ritual is active, they must spend 4 essence or 2 Gnosis to materialize. If materialized, a Spirit will have to spend a Gnosis (or 2 essence) each round they wish to remain materialized as they fight to remain in the physical realm. This will prove impossible for lesser Spirits, but more powerful ones won’t be as affected.
Note: this power is ineffective against Shifters/Garou.