Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Abyssal Mysticism
XP Cost: 4XP
MET Mechanics:

The Mystic creates an alchemical solution using a mixture of holy water, gold dust, and their
own blood. After spending the time to empower the liquid with their knowledge of the abyss;
they create an elixir that if it makes contact with creatures from the Abyss are forced back to
their home plane. Additionally, those whom the liquid lands upon who might practice
Obtenebration or Abyss Mysticism find their powers more taxing then normal.
System: An Abyss Mystic may enchant Cleansing Waters in advance. The water retains its
power until sunrise. An exorcised Abyss spirit returns to its home. The Abyss spirit cannot return
to Earth until the next nightfall. A creature with Obtenebration or Abyss Mysticism must spend 1
additional blood trait on top of all normal costs to use their related powers. This effect lasts one
minute.

Date of Archival: 24-Mar-2021
Lasombra