Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 6XP
MET Mechanics:

MET Mechanics:
Required Items:

A Glass Vial, Wood, Stone, Mortar, and Brick

After spending 3 days in a building the caster is already attuned to, the Wood, Stone, Mortar and Brick must be ground to dust and then mixed with two traits of the caster's blood. At this point in time the Caster must also expend 1 Willpower and 3 Mental Traits. One trait of Blood is then ingested and the second trait is put into the already present vial. The ingested trait is unspendable except for use to activate the vial but it does take up one point in the kindred's system.

When the vial is activated by breaking it in the building the caster is attempting to take control of, the blood in it is considered used and disappears.This transferring of attunement is permanent. If the user wishes to move their attunement to another building they must either recast this ritual and move it in that fashion or they must spend the by book required 3 days and nights in the building to transfer attunement.

The Caster may only have one vial of this ritual prepared at a time.

Date of Archival: 25-Mar-2020
Tremere