Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 4XP
MET Mechanics:
Description:  Through the force of body and mind, the practitioner is able to conceal a flaw with which he/she was gifted through death, giving a portion of one's self to the cleansing power of flame.
 
Casting:  Scrubbing a patch of skin raw, a young leech is applied to the skin and allowed to extract vitae corrupted by these flaws.  The leech is then placed in a mortar and macerated with a pestle.  The freshly ground leech is then mixed with tea tree oil.  The caster then anoints the severed flesh with the newly created tincture allowing the Kindred's flesh to slowly absorb it.  While the tincture gets absorbed, the flame is prepared in a brazier using charcoal derived from the roots of an Alder tree.  The rent, tincture-soaked flesh is then burned in the heart of the coals and the caster inhales the smoke as it chars and burns.
 
The practictioner takes a point of aggravated damage which can be somewhat mitigated through the discipline of Fortitude to a point of lethal damage.  However, that damage can be reduced further.
 
Note:  One casting suppresses one flaw and lasts until sunset the next night.  Further, this ritual only suppresses physical flaws and supernatural flaws up to a 4 pt. flaw. As always though, flaws removed should be thematically appropriate, removing short wouldn't allow you to grow, disfigured you would still be ugly, you suddenly wouldn't age with child, etc.  Further, this cannot cancel out Haunted.  And as always, ST Discretion should always be adhered to.
Date of Archival: 22-Apr-2017
Tremere