Custom Blood Magic: Ritual
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Judgment of the Dragon (Intermediate - 4)
When a Ba’ham crosses the line and betrays her fellows in an unforgivable way the punishment is truly severe. Similar to defiling the garden but all of the betrayers possessions are brought and destroyed, or in rare cases given to other members of the cult, typically those the betrayer hated most. Confidants, friends and family members are brought to the ritual as well and torn apart when Cain’s children descend upon the garden. The betrayer is then dropped alone far from home, the ashes of their former lives tossed to the winds and a heavy curse invoked against them. Often they are laid at their enemies door, or at least in a hostile environment with no help for miles. The participants gain the negative trait Callous and oblivious as they harden their hearts and turn their eyes from the betrayer. The betrayer, other than their injuries gains the negative traits Sickly, Feral, and Violent as well as a permanent derangement and the flaw Erie Presence. The curse lasts for a year and a day and once it ends the betrayer will no longer be recognized by the cult that cast her out, she is free and born again anew, provided she survives.