Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 2XP
MET Mechanics:

Using the principles of alchemy, chemistry and physics, the Thaumaturge causes his skin to take on the properties on an object. Transmogrification Indurate uses the properties of a hard object and strengthens the bonds between molecules of the caster’s skin, causing it to become hard and resilient.  Once the skin is broken however, the ritual immediately ends and the recipient is left without it’s protection.  The Thaumaturge must have an undamaged figurine of either metal or stone each time the ritual is cast.

System: The Thaumaturge holds an undamaged figurine of either metal or stone against his exposed skin and chants for 10 minutes. Slowly the hardness of the figurine transfers to the Thaumaturge, whose skin takes on a barely noticeable stony or metallic coloration and texture. When the ritual is complete, the figure, having transferred it’s hardness to the recipient, crumbles into useless powder. The recipient gains one health level of ‘natural armor’ to represent hardening of the skin. The ritual ends immediately once the health level of ‘natural armor’ is lost, and as such it cannot be healed once lost, but the ritual may be recast.

Date of Archival: 26-Feb-2015
Tremere