Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Thaumaturgy - Hermetic
XP Cost: 2XP
MET Mechanics:

As technology advances, so does the ability for mortals to identify what gun was responsible for firing which bullets.  As more kindred begin to utilize firearms, this presents a potential breach to the Masquerade.  Mortal authorities could, through evidence of bullet 'fingerprints', begin connecting the gun used in multiple shootings, thus making them focus more intently on anyone caught with the gun that matches to those bullets.  This ritual offers a means to take advantage of that connection by allowing a gun not involved in a shooting to have the markings its rifling leaves on bullets match those of the gun that fired the bullets.  This would allow the new gun to be placed to lead forensic suspicion away from kindred who have been using the same gun too often in their endeavors.

Mechanics:
This ritual requires fifteen minutes to cast, and the caster must have the gun to bear the new rifling, as well as a bullet  fired from the gun this ritual seeks to match.  The rifling of the gun targeted by this ritual will be changed to match that of the gun that fired the bullet.  Any bullets fired from the gun will now match the ballistic 'fingerprint' of the original gun.  This does not make the rifling of the gun that fired the original bullet change, it merely makes it so that two guns now leave the same 'fingerprint'.

Date of Archival: 26-Feb-2015
Tremere