Custom Blood Magic: Ritual
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Advanced
Mechanics: The Necromancer chants over a finger bone that they have removed from themselves for 6 hours, bathing the finger bone in 3 traits of their blood, burning a Willpower, and investing as many mental traits as she wants into the bone. The finger bone in preserved by the ritual for the duration of the casting but must be reattached to the spot it came from for the ritual to be complete. Once the ritual is complete, the bone becomes a one-shot leap for the Necromancer into the Shadowlands. When the finger bone is broken you make a static challenge of the mental traits invested into the finger bone vs. the level of the shroud. If you succeed, you leap into the Shadowlands at the end of the round. To return you just need to expend a willpower trait. You can take with you only the inanimate objects that you carry. You cannot pull living or undead creatures in with you. The caster my only use this ritual on himself for obvious reasons and if more than one finger bone from the caster’s hands are prepared in this way the caster is down one trait on all dexterity and blood magic related challenges including combat. Additionally, if the finger is broken in combat, the effects still occur regardless of if the Necromancer is willing or not.