Custom Blood Magic: Ritual

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

Return to Custom Content Home Page.

Word or Phrase in the Content Name
Word or phrase found in the Content Description
Custom Content Category: Blood Magic: Ritual
Blood Magic Category: Akhu
XP Cost: 4XP
MET Mechanics:

The Lichter Priest siphons a small amount of bodily fluid from the currently mummified Blasphemy Shrine.  This fluid mixed with the Priest's own blood and the water extracted from lettuce leaves, creates a tonic that allows the Priest accept what some would consider embarrassment of suffering and move past it knowing that their would-be attacker has been tricked and made the Priest more powerful as a result.  The powers beyond the Du'at fueling the tonic, however remain jealous and attempt to prevent the Priest from accomplishing their goal.

Mechanics
   The tonic is created, imbibed and lays dormant in the character's body.   When a character is declared the victim of a targeted effect, the player must declare the use of this dormant tonic before the challenges are thrown.  When they do, they gain 1, 2, or 3 (basic, Int, Adv) bonus traits to resist the effect they have been targeted with (The Du'at attempting to thwart the character's plans).   Should the character still become a victim of the targeted power, the dormant tonic replicates the effect the character has suffered.
The character may have only one of each level of this ritual dormant within them at any given time - one basic, one intermediate, and one advanced.  
The character may only have one of each level of replicated effects - one basic, one intermediate and one advanced. 
The Sorcerer's Mimic may only mimic magical effects and may not be used on "area of effect" abilities or abilities which do not "target" the Priest, but instead target their user or their equipment.
Example:
Flame Bolt targets the Priest in specific - Firestorm does not as it is Area of Effect.  Equally, Burning Blade targets the blade and its fire burns the priest, but the ritual did not target the priest.
Using
Using the replicated effect must follow all of the same rules as the effect being replicated.  The Tonic now serves as the catalyst/fuel/focus for that effect.  The Lichter Priest's body either consumes the tonic as if it were the required cost and suffers a lethal damage - then may use their next available action to channel its effects. To use a stored replicated effect (as seen below) the priest follows the same process, they however must use an action to drink the selected replicated effect first.
Example:
The Lichter Priest successfully Mimics "Flame Bolt" and decides that on their next available action they wish to channel that effect and "return fire".   The Priest suffers one lethal damage as their body absorbs and uses the tonic, and then may declare a target and attempt to strike someone with a flame bolt of their very own.
Storing
The character is capable of assuming Skin of the Adder or Form of the Cobra (or V20 DA equivalent) and milk said "poison" from their system and bottling it for later use.  This milking takes 1, 3, or 5 minutes depending on the level being stored..   If the replicated effect is bottled in this fashion, it expires after 367 days, or is destroyed if exposed to sunlight. The only limit to how many of these "replicated" effects, is how many times the Lichter Priest is able and willing to fall victim to its effects.

Date of Archival: 31-Jan-2015
Followers of Set