[PROPOSAL] Organizational Change - Global House Rules
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Displaying output for plurality votingOpen Votes
Proposal Type: Bylaw Revision
Opened: 24-Nov-2015 11:55PM EST
Closing: 01-Dec-2015 11:55PM EST
Good Morning,
Heartland Alliance hereby proposes the following organization-wide change: Global House Rules
This will change a variety of wording in our bylaws and the line-for-line will be dealt with if this proposal passes. A red line version of the bylaws will be submitted within 30 days of this passing to outline all changes and to be implemented in place. This will hopefully decrease some of the burn out that storytellers can feel while also create a centralized method of maintaining rule interpretation and also provide a more unified experience of play across the organization
The Global House Rules will work as follows:
* The HC and AHCs will create a Rules Team to be the central point of communication for all things Global House Rules.
* All pre-existing rule interpretations will be removed from Games and every game will return to using LotX as their source material.
* Any gifts, disciplines, rituals, etc. that are in a tabletop book vs. live action book will be submitted to a Rules Team by a Storyteller and determined on the proper call for the live action system.
* Any gifts, disciplines, rituals, etc. that have an unclear interpretation will be submitted to a Rules Team by a Storyteller and determined on the proper call for the inconsistency.
* The Rules Team will log the inconsistency found along with an official rules call that will be applied across the organization as a whole.
* Games will be expected to utilize this joint house rule document. If they disagree with the ruling of the Rules Team they may have their CM propose a change to the ruling with the suggested re-wording.
--
Jonah
CM of Heartland Alliance
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File / Document: No file attachments for this vote.
Ballot Options Yes
No
Abstain
91 out of 155 eligible voters cast their ballot
No
89% (81 votes)
Abstain
5% (5 votes)
Yes
5% (5 votes)
Chronicle/Position | Voted for | Comment |
---|---|---|
Dubuque, IA - USA, Kingdom of Ashes | Abstain | I think we need this. However until we work out what those rules are going to be, this is premature. |
New York City, NY - USA, Kings of New York | No | Rules exist to help the story. Not the other way around. The only rule that matters is the golden rule. Besides we will never agree on global house rules. |
St. Louis, MO - USA, Shadows of St. Louis | No | |
Los Angeles, CA - USA, La Sangre De Los Angeles | No | |
Rio Grande, RS - Brazil, Sobre a Areia Sempre Hostil | No | |
São Paulo, SP - Brazil, São Paulo by Night | No | No. Our Game is making the transition to BNS.
LotN is not a viable system to us anymore. This comment has been revised 1 time. Click here to see revision history Version 2 dated: Nov 24 2015, 9:10am EST No. Our Game is making the transition to BNS. LotN is not a viable system to us anymore. |
Rockland, NY - USA, Under The Rock | No | |
Saint Paul, MN - USA, Obsidian Towers | Abstain | As written, can't vote for this. That said, all of us actually playing the same game would be awesome. |
Mt. Dora, FL - USA, Mutual Alliance | No | Takes too much power away from game ST's and keeps them from running the game they want to run. |
Mossoro, RN - Brazil, Mossoro by Night | Yes | |
Sheboygan, WI - USA, Blood on the Lake | No | We already have a set of general rules; the books and the addendum packets produced by OWbN. Each game is set in a unique location and has its own flavor. Most games and ST's I've known in the org have been fair and the house rules were reasonable or I'd not have played in those games. While I accept the spirit of this proposal, I cannot agree to limit a games rights to govern themselves. I have yet to find a rule or situation that could not be fairly resolved with judicious use of legalese, mathematical logic and a pinch of common sense. |
Curitiba, PR - Brazil, Curitiba By Night | No | We will never be able to agree about them |
La Crosse, WI - USA, The Rivers Edge | No | We will never be able to agree to them, and ST interpritation will always take place so there's no reason to do this. This comment has been revised 1 time. Click here to see revision history Version 1 dated: Nov 24 2015, 12:28am EST We will never be able to agree to them, and ST interpritation will always take place so there's no reason to do this. Version 2 dated: Nov 27 2015, 3:27am EST We will never be able to agree to them, and ST interpritation will always take place so there's no reason to do this. |
Iowa City, IA - USA, Fields of Rage | No | |
Cape Cod, MA - USA, Rage Across the Cape | No | |
Berkeley, CA - USA, Wasting the Dawn | No | |
Peoria, IL - USA, The Shattered Mirror | Yes | |
Martinsburg, WV - USA, Martinsburg by Night | No | |
Tampa, FL - USA, Tampa Bay by Night | Yes | |
Evansville, IN - USA, Paradise Lost | No | |
Bartow, FL - USA, Polk County Prophecies | No | |
Cedar Rapids, IA - USA, Five Nights | No | The heart of this issue is about control. There are two parties in OWBN. Those that wish to control the org from the top down (statism) and those who wish for the control to start at the bottom and go up (federalism). Historically, OWBN was founded upon federalism and for this reason we are voting no on this issue. However a better idea is for someone or a group of someones to go ahead and create a global database. Then once that is done, allow those games who wish to use it, to "opt-in" to its usage if they choose to. Then after a year of "opt-in" the topic may be revisited. |
João Pessoa, PB - Brazil, Eternal Shadows | No | |
Sacramento, CA - USA, Sacramento By Night | No | |
Duluth, MN - USA, Thicker than Blood | No | OWBN does not want to play the same game as other chronicles. |
Philadelphia, PA - USA, Nusquam | No | This is one of those issues in which the bad would greatly out weight the good. There would be a benefit to knowing how something is going to be run in each and every game before you step foot in that game. The problem is that not every staff, and player base is exactly the same. As an ST I enjoy the ability to decide how my game is run and have control over the rules we play by. This would kill the ORG with bureaucracy and arguments over rules.. Again no thank you |
Chicago, IL - USA, Dark Requiem | No | As a founding chronicle of OWBN, we can definitively state that this does not fit the ideals that this organization was founded on. There are plenty of other options out there for those gamers who want top-down structure. OWBN has always been the alternative to that approach. |
Fredericksburg, VA - USA, Caine's Chosen: Liberty in Death | No | |
Plainfield, IL - USA, Obsidian Shadows | No | |
Indianapolis, IN - USA, Stars Never Rise | No | I would absolutely support a set of global house rules that Chronicles all use, but until that document is presented to Council I will vote against this measure. First step, create a set of house rules and make them a suggested baseline for Chronicles. Then we can see how that works. |
Winona, MN - USA, Winona Dark Haven | No | |
Sorocaba, SP - Brazil, Sorocaba by Night: The Abyss Within | No | |
Auburn, CA - USA, Lux Tenebras | No | |
Cedar Falls, IA - USA, Blackhawk Co. by Night | No | |
Norwalk, CT - USA, Rails of Revolution | No | Can we also have a prop to add a ranking system? Let's call it MC. This comment has been revised 3 times. Click here to see revision history Version 1 dated: Nov 25 2015, 10:46pm EST Can we also have a prop to add a ranking system? Let's call it MC. Version 2 dated: Nov 25 2015, 10:48pm EST Can we also have a prop to add a ranking system? Let's call it MC. Version 3 dated: Nov 25 2015, 10:49pm EST Can we also have a prop to add a ranking system? Let's call it MC. Version 4 dated: Dec 01 2015, 2:16pm EST Can we also have a prop to add a ranking system? Let's call it MC. |
San Francisco, CA - USA, Always Comes Evening | No | |
Providence, RI - USA, Hidden Flame | No | While I would support an optional "rules suggestion" packet or something similar, to give the org a baseline to operate off of, I do not advocate enforcing mechanics on individual chronicles. |
Atlanta, GA - USA, Whispers of Atlanta | No | |
Fargo, ND - USA, Within Shadow's Reach | No | |
Dayton, OH - USA, Dying Embers | No | |
Orland Park, IL - USA, Enigmas of Rage | No | |
Allentown, PA - USA, Steel Valley by Night | No | |
Macon, GA - USA, Stolen Hours | No | |
Cincinnati, OH - USA, Shadows of Cincinnati | No | |
Porto Alegre, RS - Brazil, Eternal Blood | No | |
Cleveland, OH - USA, Heartland Alliance | Yes | Too much undocumented variation between games and events, not enough communication, and contradictions have caused this to come to the forefront. We're in favor of streamlining the playing process. |
Columbus, OH - USA, Columbus in Darkness | No | |
Denver, CO - USA, Front Range Sabbat | No | |
Ouro Preto, MG - Brazil, Dying of the Light | No | |
Portland, ME - USA, Blackened Veins | No | I do not fhink thatwe could actually follow this given the required time. If it had been something like a year to work through it my game might have said yes. |
Lewiston/Auburn, ME - USA, Shadows and Light | No | |
Lexington, KY - USA, Panders Playground | No | |
Springfield, IL - USA, Capitol City Cauldron | No | |
Savannah, GA - USA, City of Shadows | No | |
Alto Tietê, SP - Brazil, Sang Royal | No | |
Vale do Paraíba, SP - Brazil, Vale Sangrento | No | |
Washington, DC - USA, Shadows on the Mall | No | |
Phoenix, AZ - USA, Secundus Surrectum | No | |
Kenosha, WI - USA, Memento Mori | No | |
Boston, MA - USA, Reclaimed | No | |
Rio de Janeiro, RJ - Brazil, City of Wonders | No | |
Green Bay, WI - USA, Shattered Dreams | No | I stated everything on council. In short this is the first of 3 props that will force us to tear down the org and start over. At the same time putting all the power and say so in the hands of a select few. Yes we should work with other gaming org but at the same time keep our individuality. What works for one game does not work for all games. This prop and the other 2 props will cause more problems then it will solve. Plus, it would be a different story if we had some house rules to vote on. This prop would suspend all the current house rules out there and force games to use the books until Global house rules could be written up and voted on. |
Columbus, OH - USA, Wyld Prophets | Yes | |
New Orleans, LA - USA, Long Night | No | Not necessary, as this prop does not outline Global House Rules, but only says they will be created. Would re-think the vote position, if Global House Rules would have been attached to the proposal. |
Bridgewater, MA - USA, Into The Darkness: Sabbat | Abstain | |
Athens, GA - USA, Athens After Dark | No | |
Natal, RN - Brazil, Legacy of Blood | No | |
Gimli, MB - Canada, Sang Nordique | No | Do not presume to know what is best for our chronicle. |
Iowa City, IA - USA, L'Ange Noir | No | |
St. Augustine, FL - USA, On Haunted Ground | No | |
Rohnert Park, CA - USA, Shadows Crossing | No | Echoing Crusade of Ashes |
Ann Arbor, MI - USA, Tower of Broken Glass | Abstain | See Dubuque, Iowa. Also, this should be optional for games. |
Baltimore, MD - USA, Quoth the Raven | No | |
Annapolis, MD - USA, Vitae Aeternus | No | |
Bradenton, FL - USA, Chaos & Entropy | No | not as written |
Springfield, OH - USA, Ohio Knights Sabbat | No | |
Edwardsville, IL - USA, Caught in Eternal Twilight | No | I would love a standard for everything, but I will not support an inability to change what is listed at a specific game for that game's purposes. The story doesn't always follow the standard rules. |
Phoenix, AZ - USA, Unchained Arizona | No | |
Chicago, IL - USA, New Moon Rising | No | |
Lakeland, FL - USA, Lagos de los Muertos | No | |
Worcester County, MA - USA, Quabbin | No | |
Pernambuco, PE - Brazil, Pernambuco Imortal, The Land of Chaos | No | |
Peachtree, GA - USA, Under Heaven's Eye | No | |
Gainesville, FL - USA, Won't Back Down | No | |
New Rochelle, NY - USA, Seasons of Strange | No | |
Amador, CA - USA, Gaia’s Call | No | |
Nashville, IN - USA, Tea With Dragons | No | |
Bridgeport, CT - USA, Bridgeport by Night: The Broken City | No | I would rather see a set of standard house rules that are the go to if a game fails to post what their house rules are. |
Baltimore, MD - USA, Dark Harbor | No | |
AHC 1 | No | No global house rules without a global storyteller. We should be discussing Global House Rules and a Global Storyteller (if we are going to exact rules, like such, there needs to be a judge with the proper title that is capable of enforcing said rules) for things we DO have control over - like status quo and coordinator territories. I'd be more open to seeing such rules developed than trying to impose a top down rule structure outside the bylaws on the other games of OWBN. |
AHC 2 | Abstain |
Since it will just be an orientation documment.