[Proposal] Change to Administrative Bylaw 2.A.i
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Displaying output for plurality votingOpen Votes
Proposal Type: Bylaw Revision
Opened: 24-Nov-2015 11:55PM EST
Closing: 01-Dec-2015 11:55PM EST
Good Morning,
Heartland Alliance hereby proposes the following Administrative Bylaw change. The reason for this change: Character sheets and plot details are common appearances on Council. This move will help contain the sensitive details as they are presented going forward. Note - no Legacy/Grandfathering in positions already filled, Games will have 1 month (30 days) to comply to this Bylaw change.
~~ Change Details ~~
2.A.i. One (1) voting representative from each full member chronicle. A voting representative may serve as a voting representative for only one full member chronicle at a time.
to
2.A.i. One (1) voting representative from each full member chronicle. A voting representative may serve as a voting representative for only one full member chronicle at a time. This representative must be a storyteller for the game they are representing.
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Jonah
CM of Heartland Alliance
File / Document: No file attachments for this vote.
Ballot Options Yes
No
Abstain
87 out of 155 eligible voters cast their ballot
No
80% (70 votes)
Yes
16% (14 votes)
Abstain
3% (3 votes)
Chronicle/Position | Voted for | Comment |
---|---|---|
Dubuque, IA - USA, Kingdom of Ashes | Yes | The stated reason for this proposal is flawed, however what it accomplishes is something we believe would be beneficial to OWbN overall. |
New York City, NY - USA, Kings of New York | Yes | Not that it would really matter but it sends the right message. |
St. Louis, MO - USA, Shadows of St. Louis | Yes | |
Los Angeles, CA - USA, La Sangre De Los Angeles | No | |
Rio Grande, RS - Brazil, Sobre a Areia Sempre Hostil | Yes | |
São Paulo, SP - Brazil, São Paulo by Night | Yes | STOP THE LEAKING OF PLOTS! |
Rockland, NY - USA, Under The Rock | No | |
Saint Paul, MN - USA, Obsidian Towers | No | The reasoning given for this is to "help contain the sensitive details" that come up on Council. There is no reason to believe that players are more likely to leak details, nor is there any reason to believe that STs are less likely to do so. This does not fix the problem. STs are still going to give their friends information. They're still going to get drunk at the bar and let something slip. When a "secret" is held by hundreds of people who can be chosen by nearly any method (almost none of which involve vetting whether or not the person can keep a secret) it is no longer a secret. |
Mt. Dora, FL - USA, Mutual Alliance | Yes | |
Sheboygan, WI - USA, Blood on the Lake | No | |
Curitiba, PR - Brazil, Curitiba By Night | No | |
La Crosse, WI - USA, The Rivers Edge | No | |
Iowa City, IA - USA, Fields of Rage | No | |
Cape Cod, MA - USA, Rage Across the Cape | No | |
Berkeley, CA - USA, Wasting the Dawn | No | |
Milwaukee, WI - USA, Nocturnal Rapture | No | |
Peoria, IL - USA, The Shattered Mirror | No | |
Martinsburg, WV - USA, Martinsburg by Night | No | |
Tampa, FL - USA, Tampa Bay by Night | Yes | |
Evansville, IN - USA, Paradise Lost | No | |
Bartow, FL - USA, Polk County Prophecies | No | |
Cedar Rapids, IA - USA, Five Nights | Yes | The root cause for this type of proposal is not only to keep information private, but to ensure participation and awareness of said items throughout the org. Admittedly, we have some "lazy" CMs. Instead proposing that CMs vote on some small percentage of total votes in a year (where Abstaining still counts as voting) would be a better fix for this issue. As for the information leakage issue, a better solution is to keep things like NPC/PC sheets, plots, and other story related items on the OWBN ST list and to keep all administrative only items on the OWBN Council list. Afterall, we have two lists for that reason. |
João Pessoa, PB - Brazil, Eternal Shadows | No | |
Sacramento, CA - USA, Sacramento By Night | No | |
Duluth, MN - USA, Thicker than Blood | No | OWBN just needs to accept that any information that flows across the council list will be leaked. |
Philadelphia, PA - USA, Nusquam | No | I'm just going to say No Thank You This comment has been revised 1 time. Click here to see revision history Version 2 dated: Nov 27 2015, 9:45pm EST I'm just going to say No Thank You |
Chicago, IL - USA, Dark Requiem | No | Each game should be free to select its representative to Council in a manner of their own choosing. We believe that Storytellers can tell the best stories when they are focused on telling stories and not on organizational structure. |
Fredericksburg, VA - USA, Caine's Chosen: Liberty in Death | No | |
Plainfield, IL - USA, Obsidian Shadows | No | |
Indianapolis, IN - USA, Stars Never Rise | No | |
Winona, MN - USA, Winona Dark Haven | Abstain | |
Sorocaba, SP - Brazil, Sorocaba by Night: The Abyss Within | No | |
Auburn, CA - USA, Lux Tenebras | No | |
Cedar Falls, IA - USA, Blackhawk Co. by Night | No | |
Norwalk, CT - USA, Rails of Revolution | No | Not enforceable. Doesn't fix any problems. Let sts that want to focus on game focus on game. This comment has been revised 1 time. Click here to see revision history Version 1 dated: Nov 25 2015, 10:46pm EST This doesn't actually fix anything. Version 2 dated: Dec 01 2015, 2:16pm EST Not enforceable. Doesn't fix any problems. Let sts that want to focus on game focus on game. |
San Francisco, CA - USA, Always Comes Evening | No | Please stop bringing this one up. |
Providence, RI - USA, Hidden Flame | No | While I personally believe it is best for CMs to also be the ST of a chronicle, I don't see how this proposal will accomplish anything. Even if I felt strongly enough about it to force the issue onto other chronicles, it would do no good unless we define what a Storyteller is in every chronicle. In the end, chronicles whose Storytelling team doesn't want to deal with council will just say "Okay, we have a new ST position. You're the Council ST. You don't run plot, get to see character sheets, or anything like that unless we specifically tell you to do so, but your job is to deal with council." |
Atlanta, GA - USA, Whispers of Atlanta | No | |
Fargo, ND - USA, Within Shadow's Reach | No | |
Dayton, OH - USA, Dying Embers | No | Won't fix any thing. Information will still leaked. CMs that are not already STs will just be made an "ST" who's sole job is being CM. |
Orland Park, IL - USA, Enigmas of Rage | No | |
Allentown, PA - USA, Steel Valley by Night | No | |
Macon, GA - USA, Stolen Hours | No | |
Cincinnati, OH - USA, Shadows of Cincinnati | No | |
Cleveland, OH - USA, Heartland Alliance | Yes | |
Columbus, OH - USA, Columbus in Darkness | No | |
Denver, CO - USA, Front Range Sabbat | No | |
Ouro Preto, MG - Brazil, Dying of the Light | No | |
Portland, ME - USA, Blackened Veins | No | |
Lewiston/Auburn, ME - USA, Shadows and Light | No | |
Lexington, KY - USA, Panders Playground | No | |
Springfield, IL - USA, Capitol City Cauldron | Abstain | In the end, those that want to keep their CM will just make them a council ST or administrative ST. |
Vale do Paraíba, SP - Brazil, Vale Sangrento | No | |
Washington, DC - USA, Shadows on the Mall | No | |
Phoenix, AZ - USA, Secundus Surrectum | No | |
Kenosha, WI - USA, Memento Mori | No | |
Boston, MA - USA, Reclaimed | No | |
Rio de Janeiro, RJ - Brazil, City of Wonders | No | |
Green Bay, WI - USA, Shattered Dreams | No | I would like to see this happen but the problem is, no all storytellers have the time to do this. |
Columbus, OH - USA, Wyld Prophets | No | |
New Orleans, LA - USA, Long Night | No | Not really helping the organization with this prop considering many games would have to change how they do things, and I can think of several different ways chronicles will bypass this change anyways. |
Bridgewater, MA - USA, Into The Darkness: Sabbat | Yes | |
Athens, GA - USA, Athens After Dark | No | |
Natal, RN - Brazil, Legacy of Blood | Yes | |
Gimli, MB - Canada, Sang Nordique | No | |
Iowa City, IA - USA, L'Ange Noir | No | |
St. Augustine, FL - USA, On Haunted Ground | Yes | |
Rohnert Park, CA - USA, Shadows Crossing | Yes | |
Ann Arbor, MI - USA, Tower of Broken Glass | No | |
Baltimore, MD - USA, Quoth the Raven | No | |
Annapolis, MD - USA, Vitae Aeternus | No | |
Bradenton, FL - USA, Chaos & Entropy | No | |
Springfield, OH - USA, Ohio Knights Sabbat | No | |
Edwardsville, IL - USA, Caught in Eternal Twilight | No | |
Phoenix, AZ - USA, Unchained Arizona | No | |
Chicago, IL - USA, New Moon Rising | No | |
Lakeland, FL - USA, Lagos de los Muertos | Abstain | |
Worcester County, MA - USA, Quabbin | No | |
Peachtree, GA - USA, Under Heaven's Eye | No | |
Gainesville, FL - USA, Won't Back Down | No | |
New Rochelle, NY - USA, Seasons of Strange | No | |
Amador, CA - USA, Gaia’s Call | No | |
Nashville, IN - USA, Tea With Dragons | No | |
Bridgeport, CT - USA, Bridgeport by Night: The Broken City | No | I doubt this will fix the problem more then it will decrease our pool of viable staff members. |
Baltimore, MD - USA, Dark Harbor | No | |
AHC 1 | Yes | Org politics are far from the horror stories stated and not much more taxing on an ST. I feel having those who manage the game can communicate the game's actual needs better than someone who is just simply the game's CM, with no actual working knowledge of what goes on behind their game's scenes, because they are simply just a player in that game and not on the storytelling staff. |
AHC 2 | No | Chronicles should be free to choose their representatives in any manner they choose. |
I'm just going to say No Thank You