Change to Infernalism and Dark Thaum R&U Status
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Displaying output for plurality votingOpen Votes
Proposal Type: Bylaw Revision
Opened: 11-Jun-2010 1:00AM EDT
Closing: 11-Jun-2010 1:00AM EDT
I propose to remove the following "NPCs with Dark Thaum or other Infernal InvestmentsBest jordan Sneakersadidas Yeezy Boost 350 V2 "Sand Taupe" December 2020
File / Document: No file attachments for this vote.
Ballot Options For
Against
Abstain
1 out of 156 eligible voters cast their ballot
For
74% (60 votes)
Against
22% (18 votes)
Abstain
4% (3 votes)
| Chronicle/Position | Voted for | Comment |
|---|---|---|
| Petrolina, BR: Secas by Night | For | |
| Rio Grande, RS - Brazil, Sobre a Areia Sempre Hostil | For | |
| Mt. Dora, FL - USA, Mutual Alliance | Against | |
| La Crosse, WI - USA, The Rivers Edge | For | |
| Evansville, IN - USA, Paradise Lost | For | |
| Duluth, MN - USA, Thicker than Blood | For | I trust the coords to give this to a game for story purposes, if they don't we will prop a prop to fix this. But we are willing to try this |
| Chicago, IL - USA, Dark Requiem | For | |
| Fredericksburg, VA - USA, Caine's Chosen: Liberty in Death | For | |
| Plainfield, IL - USA, Obsidian Shadows | For | |
| Orange County, CA: Muerte Libre | For | |
| Indianapolis, IN - USA, Stars Never Rise | For | |
| Winona, MN - USA, Winona Dark Haven | Against | |
| Fargo, ND - USA, Within Shadow's Reach | Against | |
| Winchester, VA: Sins in the Valley | For | |
| Springfield, IL - USA, Capitol City Cauldron | Against | |
| Phoenix, AZ - USA, Secundus Surrectum | Against | |
| Amador, CA - USA, River of Shadows | For | |
| Kenosha, WI - USA, Memento Mori | For | |
| Baltimore, MD - USA, Quoth the Raven | Abstain | As a Garou game, we abstain from a primarily Vampire genre vote. |
| Bradenton, FL - USA, Chaos & Entropy | For | |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | Against | Or we could not make an st tool (npcs) more hard to get. |
| Chronicle/Position Unknown | Against | Or we could not make an st tool (npcs) more hard to get. |
| Chronicle/Position Unknown | Against | Or we could not make an st tool (npcs) more hard to get. |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | For | Once again, NPCs are techincally not notify by the way the bylaws are written now. They were suppose to be and that's why it's been ran that way, but the R&U bylaws don't reflect this. |
| Chronicle/Position Unknown | For | Once again, NPCs are techincally not notify by the way the bylaws are written now. They were suppose to be and that's why it's been ran that way, but the R&U bylaws don't reflect this. |
| Chronicle/Position Unknown | For | Once again, NPCs are techincally not notify by the way the bylaws are written now. They were suppose to be and that's why it's been ran that way, but the R&U bylaws don't reflect this. |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | For | |
| Chronicle/Position Unknown | For | |
| Reclamation | For | |
| Susanville | For |
