[OWBN-Council] [PROPOSAL] [AUTOPASS] [PACKET][LINE ITEM EDIT] Alternate Temporis and Clothos gift update

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Proposal Type: Genre Packet
Opened: 18-Jan-2026 12:00AM EST
Closing: 18-Jan-2026 12:00AM EST


I, Marcus Glowczak, in my Duties as Brujah Coordinator of One World by Night propose the following edit for the Brujah Genre Packet.
 
3.C.iii.Genre Coordinators must pass before Council any plot, R&U bylaw revision, R&U named characters, Coordinator-NPC Character Resurrections, territory requests, in character enforced policy, or in character binding edict they wish to use which they can reasonably expect to affect multiple chronicles and these proposals need not be seconded, but go immediately into discussion.
 
My first edit is to the paragraph right under Alternate Temporis (page 29)
  Alternate Temporis can only be purchased by Kairos, Epicene, and True Brujah and they may have both as it is two separate disciplines.
 
The second edit is to the description of Clotho's Gift updating it to include the mechanics for the power and clarifying passive power (Fortitude and Potence) and pre-active powers like Wolf's Claws and certain merits.
 
 
Clotho's Gift: Run per Laws of the
Night Storytellers Guide page 36 with the
following changes added (Clotho's Gift last half of Temporis rating rounded up) per V20 page 469 :
These actions may be used in any way the
player wishes, including the use Clotho’s
gifts actions follow the timing rules
associated with Celerity, but may be used to
take any action. Any attempt to stack extra
actions through Celerity, subsequent
applications of Clotho’s Gift or other
powers results in immediate Final Death, as
the vampire collapses into ash as though
burned by the sun. (no Innate Magical Ability to
duplicate celerity)
As no difficulty is listed for the activation challenge use the following
(static physical retest with occult) we suggest a difficulty
of 7 + the number of stamina traits risked to activate the power and can
spend blood. * Thus a character who
successfully activates this power with three (3)
risked traits would receive: [Action 1,
Normal/Everyman round], [Action 2,
f. Swiftness Followup], [Action 3, Legarity
Followup], [Action 4, Quickness Followup]*
 
 
*Note: The damage caused by Clotho’s Gift to
the user of this power is absolute and
unavoidable. No item, power, ability, efffect ect, or
Combination Discipline may interfere with,
prevent, reduce, redirect, or negate this damage. No power that is reflexive (Fortitude) or
considered always on (Potence) or activated
before but does not require maintenance (wolf
claws) Clotho’s gift will incur damage for its
use. No challenge is made; it is applied
immediately. Certain merits that allow additional actions function
as normal unless they duplicate Celerity/ Celerity like effects*
 
Thanks!
 
Marcus Glowczak
 
Brujah Coordinator
 
Mar
cus Glowczak

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