Custom Path of Enlightenment

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Path of Enlightenment
XP Cost: 0XP
MET Mechanics:

Virtues: Conviction, Self-Control and Courage

OVERVIEW OF THE VALKYRIES' PATH

The children of the night who follow the Valkyries' Path reject apathy and fear. Inspired by the gods of ancient Scandinavia, they believe that true existence is a battle, and only those who live with passion and daring are worthy of being remembered.
Fate is a web woven by the Norns, but it is up to the warrior to decide how to walk it. Death is not sought, but if it comes, let it bring glory. The strong spirit survives in sagas and memory, while the weak are forgotten like dust in the wind.
For these Cainites, there is no separation between war and celebration, sorcery and wisdom, desire and power. The blood that runs hot in their veins fuels not only the body but the legend they leave behind.

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DOGMAS OF THE VALKYRIES' PATH

1. NAVIGATE THE WEB OF FATE
"The web of fate has already been woven, but only fools surrender to the current."
Those who wait for the future are its slaves. Learn to read the omens and navigate them with wisdom, without bending to the flow.

2. PASSION MOVES THE STRONG, APATHY CONSUMES THE WEAK
"The burning soul lights up the night, while the lukewarm fade into the mist."
Fight, love, toast, and sing as if every act were sacred. Pleasure is the flame that keeps the darkness at bay.

3. BLOOD IS THE PRICE OF GREATNESS
"Nothing of value is obtained without sacrifice."
If something is worth conquering, it is worth fighting for. The price of power is paid in flesh and iron.

4. TREACHERY AND WEAKNESS ARE KIN
"The hand that stabs from behind cannot hold its own shield."
Trust is as valuable as a sharpened sword—do not grant it to just anyone, but defend it with your fury.

5. WEAKNESS MUST FIND NO SHELTER BY YOUR SIDE
"Those who side with the weak walk in the shadow of their failures."
The gods do not walk with the weak, nor do heroes ally with cowards. Never allow the mediocrity of others to affect your strength, or their shame will become your own.

6. THUNDER DOES NOT ASK PERMISSION TO ROAR
"He who waits for destiny’s blessing starves to death."
Take what you desire, for the weak hold neither crown nor sword. But remember: every act creates waves that may drown the unwary.

7. THE TRICKSTER IS THE FREEST AMONG THE GODS
"He who understands the world's games will never be another’s slave."
Rigidity breaks, but cunning slips through the fingers. Know how to dance with fortune and laugh at misfortune.

8. THE WALL RISES WITH MANY HANDS
"The wolf devours the sun when warriors break their ranks."
No kingdom was raised by a single spear. No storm was contained by a single hand. War brothers are as much a part of you as the blood in your veins. Defending them is defending yourself, for a broken wall protects no one.

9. THE BLOOD CHILD COLLECTS HIS DEBT
"The blade that does not seek justice rusts in its sheath."
Do not take offense lightly, but when you do, let your response be as firm as steel. Vengeance is not only a right but a duty—a debt that blood demands be paid. Forgetting is weakness; forgiving grants the enemy another chance to wound you.

10. VALHALLA IS NOT GIVEN; IT IS WON
"No dead reaches the great hall without first raising their blade."
Paradise is reserved for those worthy of remembrance. Let your journey be a war cry to the heavens.

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HIERARCHY OF SINS

10
Being a coward in the face of death.
Death is not to be sought, but if it comes, let it come with honor. Cowardice in the face of the end is a betrayal of the soul, and those who face death with courage have their entry to Valhalla guaranteed.

9
Being indifferent to the sacrifices necessary for power.
Those who seek greatness must understand that power comes with a price. Hesitating before the necessary sacrifice for conquest is weakness.

8
Accepting a destiny imposed by others without questioning or manipulating the pieces in your favor is becoming prey instead of predator. A warrior must dictate their own path, not merely dance to the tune of others.

7
Submitting to a weak leader.
The strength of a warrior reflects in those they choose to follow. Kneeling to weakness is betraying one's own honor and renouncing the glorious destiny the gods have reserved for the worthy.

6
Ignoring a necessary vengeance.
Honor must be defended with fury. Allowing an offense to linger is letting the enemy continue to stain your name and that of your ancestors.

5
Showing mercy to an unworthy enemy.
Sparing those who do not deserve forgiveness is a sign of weakness, not virtue. Mercy should be reserved for the worthy.

4
Turning your back on an ally.
Loyalty is not confined to the battlefield. Abandoning an ally is breaking the blood pact that binds you.

3
Dishonoring your own lineage.
The blood that runs through your veins is not yours alone; to scorn your lineage is to spit on the legacy of your ancestors.

2
Disrespecting the gods and sacred rituals.
The gods are the guides of the great battle of life. To disdain the rituals is to defy the powers that govern fate, life, and death.

1
Living without passion and purpose.
Apathy is the death of the soul. Without fire in the heart, the warrior is forgotten by the Norns, and their journey will never be remembered.

Date of Archival: 12-Jun-2025
Camarilla