Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 6XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 4
Celerity 1
Fortitude 1
MET Mechanics:

Also requires Potence 1

As kindred are timeless, so are their memories and physical qualties. The kindred with this combination is able to remember and learn physical actions that require extended learning and practice. Example, a kindred with Martial Arts is able to meditate on their experiences briefly and remember them instead of committing hours every night to learning and maintaining their skill. Or a kindred wishing to learn a Martial Art simply needs to commit the time to studying and committing it to muscle memory, once learned they no longer need to physically practice

System:

Maintaining one's learned skills is a passive ability. (Ultimately Rafael's Martial Arts do not need upkeep as they are part of his muscle memory now.)

Learning new skills (abilities or techniques) requires the expenditure of a blood trait and a simple static mental challenge against difficulty 8 +1 for each additional level being learned. The player can use Ability: Athletics and/ or temporary Willpower traits for retests. Once learned, the user no longer needs to spend time maintaining the newly learned ability.

On-site learning - The player can mimic any physical action they witness with a simple static, difficulty 8 plus 1 for every level above 2 for the action witnessed. Recording the supernatural actions of others does not work, unless actively being taught to the player.

This combination is useful with physical actions, it does not help with mental or social actions. No abilities can be recorded to the character sheet permently without EXP expenditure. If Exp is spent, the ability is permemently recorded on the sheet. Otherwise effect of the power lasts one night.

Date of Archival: 03-Sep-2025
Toreador