Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Auspex | 5 |
Dementation | 5 |
Obfuscate | 5 |
“It had been a decade since the Conclave incident…almost a decade since my Justicar became obsessed with hunting down the Jester…almost a decade that we’ve been tasked with tirelessly searching the world, and every plane of reality, for him. Nothing. Over the years I watch as the hunt consumes my Justicar, overtaking their thoughts and subtly directing every action in the hopes of finding the one responsible for that night. I stand in silence alongside my fellow Archons before our Justicar, seated at his table filled with maps and lines. I watch his face, so very tired, as he goes over the papers in front of him. “Here…” he points to one of the maps and places a red thumbtack into it, but then quickly picks it up, “No…Here” he places it down again. He pulls it up a third time and places it down authoritatively onto another part of the map as a deranged smile forms on his face. “How very clever of you, very cleaver…Here.” He grabs the thumbtack and throws it behind us. We turn to look, and the Jester is there, in the shadows, in our estate, holding it under his foot. We move to attack, but our Justicar holds up a hand “HALT. The Jester is mine, and mine alone.” He rises from the table, the sheer power emanating from him sending a shiver up my spine of pure, cold fear; the Jester has come to his doom. As the Justicar approaches, the Jester pulls a wooden sword out from his grey coat and points it at him, and it becomes ensorcelled with golden light. The two move so fast that I cannot see what is happening. The terror of the situation hits me fully and at once; Who is this Jester to move as fast as a methuselah? After barely a minute, they are standing there once again; my Justicar lifted in the air by his throat, beaten and bloody without a scratch on the Jester. “You…will…never…defeat me” chokes out my Justicar, and as he does steaming blood pours from his orifices as he melts into a pile of ash and heat. The Jester leans down into the pile, and takes a favorite ring my Justicar wore and adds it to his hand…the seventh such ring. He does a small curtsey, waves, and vanishes. Finally, our hunt is over.”
Mechanics: This power can be activated reflexively either during a scene, or at the beginning of combat, by spending a Permanent Willpower. For the duration of the Scene/Combat, every time the user engages in a contested challenge against any other character who has more total Traits than them, they may bid the free Trait “Dragon Slayer” in place of spending another. This ability may be used once per challenge, every challenge, for the duration of this power. “Dragon Slayer” may also be used in place of any other Trait to counter the use of another. (ex. A player shoots a pistol at me and attempts to Retest with Firearms. With this power active, I may spend the free “Dragon Slayer” trait I get per challenge as if it were “Dodge” to cancel the Retest)