Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Auspex | 3 |
Thaumaturgy - Path of Blood | 3 |
It is my theory that expounding on the capabilities of the power of Aura Perception and the knowledge of Blood manipulation, it is feasible to extrapolate the emanating properties of the vitae within a host. Through the studying of the aura and an expenditure of quiescence, a magus could discern information regarding a particular target. This information can contain medical properties like anemia or small amounts of Kindred Vitae resides indicating a ghoul. It can detect the affiliation of gnosis indicating kinfolk. A touch of an Avatar within a mage. A blood borne disease to prevent becoming a carrion. If the mortal possesses any affiliation for natural born merits. Medium, divination, herbalist magics. Things that we can already learn with a sample of the target's blood. Only using our sight and heightened senses to feel the reverberation of the qualities of the blood.
System:
Cost: 1 Blood, plus 1-3 mental Traits, and 1 Willpower if the target is a supernatural creature
The kindred makes a mental contested challenge vs targets Mentals. Caster may retest with Occult. Defender may retest with Subterfuge.
The kindred must expend 1 willpower to analyze a supernaturatural target and can determine if they are Kindred, werewolf, or other creature.
The kindred automatically senses any natural ailments or diseases that a target has and may spend additional traits for more information.
For each mental trait expended, up to three traits, the Caster can discern up to 3 Physical or Supernatural traits, merits, or flaws that the target possesses that is tied to their blood. Such as: Kinfolk/Kinain/Ghoul, Disease Carrier, Unbondable, Thin Blood, Potent Blood, etc. Certain Mental and Social traits may not be appropriate to learn with this power.
The target may make an awareness challenge to be aware of a power being used in their vicinity, but is not immediately aware of who is studying them.