Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Flight | 5 |
Potence | 5 |
Visceratika | 5 |
Like the strength and certainty of stone, a truly powerful Gargoyle is an implacable foe, possessed of an unbelievable resilience, and the unstoppable force of an avalanche.
By learning how to tap into their Innate magic that grants Flight, the Gargoyle is able to draw upon their raw thaumaturgical power. The result is that the Gargoyle’s movement cannot be stopped short of elder disciplines, with a slim chance to overcome their forward momentum by any other means.
Solid walls they cannot otherwise smash through normally will stop their movement. (drywall no, giant steel doors yes)
Mechanics.
If the Gargoyle lost the challenge to an effect that stops him from free movement, the Gargoyle can immediately call for 2 simple challenges. On 2 wins or ties the effect ceases. This power can be activated reflexively at any time in a round, and does not cost an action to use.
Costs a Blood & Willpower to activate.
Lasts for a scene/ hour.