Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Dementation | 3 |
Obfuscate | 3 |
“To say that the Call is one of the most feared powers of the blood would be an understatement. It is the sound of absolute power met with unabated carnage; the last sound heard at the end of all things. It is the trumpet that plays as the 7th seal breaks. Even the mere whisper of it is to invite a terrible, lurking dread that will never leave your soul, and I should know, because it has never left mine. Not since that creature…in the jester mask…whispered into my ear everything he was capable of doing. How all of us in that room existed at his whim and his whim alone and how he could snuff every one of us on a whimsey…simply if the mood struck him. I watched in terror from the corner I retreated to as he made his way around the room, whispering into each person's ear; some joined me, hid under their tables, or outright ran out while some began to…follow him. Their eyes became wide, with a greedy, insatiable hunger that seemed only The Jester could satiate. After he had whispered to the last sane person, he just…left, along with twenty-seven people…friends…that I’ve still never seen again to this day. Right before he walked out those doors though he stopped, turned and looked right at me. He opened his grey coat, did a little curtsey that made the bells on his mask jingle, waved to me and left. Not a night goes by that I do not think of that Jester, and not a moment…not a SINGLE MOMENT…goes by where I don’t hear those damned bells.”
-Nicolas Antonelli, Brujah Elder, 5th Generation.
Mechanics: The User whispers into his target's ear, speaking of and describing in detail a power that they possess of unfathomable strength. The actual “name” of the power spoken can be anything the Malkavian wants.
The User engages in a Social Challenge against the target, using Subterfuge as a retest. If the User succeeds, another chop is made between the User and the Target. (Note that this secondary chop is just to determine which of the two effects of this power are triggered in the Target, therefore Retest may not be used.)
-If the Target beats or ties the second chop, they become utterly terrified of the User. They immediately make a Fear Frenzy test, and for the rest of the night the User may claim the Negative Trait: Terrified x 3 against the target in all challenges.
-If the Target loses the second chop, they become obsessed with learning this power from the User. The Target gains the permanent Derangement: Obsession/Unhealthy Fixation (Ponzi Scheme), becoming more and more willing to acquiesce to ridiculous demands made by the User in order to pay for teaching this power.
(Note that while RP should be the determining factor, it is recommended that Ponzi Scheme be taught to the Target after they have performed a few minor favors/one major for the User. The Target always has the option to spend Willpower to suppress the derangement as normal to try and ignore a request.)
When this power is finally taught to the target, the Derangement is removed for free, and they will be able to purchase Ponzi Scheme for 0xp. Those who know this power become completely unaffected by it, and should role play a slight solemn bond with one another, as they have now had revealed how the eternal quest for ultimate power is just a hollow, empty lie.
(Note that situations may arise where the Target of this power either cannot be taught, or cannot use, Ponzi Scheme once it is taught to them. In these instances, while the power would still be unable to be used by the Target, it would still grant immunity to further uses of it and still create the bond that forms between those who know it.)