Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Auspex | 4 |
Thaumaturgy | 4 |
According to Aristotle, a philosopher in Ancient Greece, "the whole is greater than the sum of its parts". This observation was adopted to explain human perception by the Gestalt psychology school of thought in the twentieth century. The Tremere have known this for centuries, and this combination power may be why.
System:
The user spends a point of blood and a point of willpower to activate this power. By focusing his attention on those in his field of vision and maintaining concentration for a full turn, and spending one mental trait per intended target (per telepathy) the user can grant himself and those around him that he can see at the time of activation the benefits of Readiness (Focused Mind 1). If he chooses to spend additional mental traits in addition to the activation costs (from one to a maximum of three), he can add the benefits of Centering (Focused Mind 2) to the targets in the equivalent traits that he chose to spend during activation.
The maximum number of individuals the user can choose to grant all the benefits of this power can be equal to or less than the value he has in the occult ability (maximum 5) and even in a crowd, he can choose exactly who will receive these benefits. This power lasts for a scene or hour or until the user leaves the target's presence, whichever comes first.
This power requires Path of the Focused Mind 4