Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 12XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Auspex 5
Anarch Sorcery - Hacktivism 4
MET Mechanics:

Auspex 5, Technomancy 4, Hacktivist Mentor 5, 12 XP
Hacktivists and Technomancers have long been trying to find a way into the Digital Web in the manner that Virtual Adepts and other creatures access it. Using the theory of Astral Projection, they have developed a method to further refine their ability to telecommute into Digital Space.

System: Following the same concept as Psychic Double, the Technomancer may project their consciousness into the Digital Web in the form of a digital icon. Performing this feat requires the expenditure of a Willpower Trait. While projected, the Technomancer may use any Mental or Social Disciplines as well as Thaumaturgy when dealing with any other Digital travelers or entities they encounter. Combat within the Digital Web uses Mental Challenges and deals damage in the form of loss of Willpower Traits.

Date of Archival: 04-May-2020
Tremere, Anarch