Custom Combination Discipline / Technique

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Combination Discipline / Technique
XP Cost: 20XP
Custom Discipline Requirements:
Discipline Name Discipline Level
Dominate 2
Auspex 4
Dementation 5
MET Mechanics:

Malkavian Battleground:

Dominate x2, Auspex x4, Dementation x5 (optional: Malktime x1)

Must be able to establish telepathy (though an active telepathy link not required) with your victim you are able to pull their consciousness with a contested mental challenge into yours to what appears to be another reality (you surround yourselves with chaos and insanity) Combat works much like astral combat, with the exception of being unable to use disciplines. Malk-time or  1/2 of current available  temporary Willpower can be used in the following ways. 1) Use 1 point of malk-time or WP to heal 2) Use 1 point of malk-time Or WP to receive or negate a retest 3) Use 2 points malk-time  or 2 WP to create a simple weapon, per Dark Epics. Only one use of malk-time or WP per round may be used] Health is equal to permanent willpower in this fight, when out of health/willpower the subject becomes stuck for the remainder of the scene or hour in this reality (mechanically they are unconscious.) The end result does not effect the willpower (temporary or permanent) in reality. Please note, this ability CANNOT be used to regain willpower, temporary or permanent. 

Date of Archival: 11-Apr-2020
Malkavian , Malkavian