Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Dementation | 3 |
Auspex | 4 |
Presence | 3 |
Also requires possessing at leas Malk Time 1.
Description –
This power allows a Malkavian to take control of their local madness network, amplifying, quieting, or even shutting it down completely.
MET mechanics –
All actions cost one willpower, and a simple mental test. All powers end immediately if the individual using the power loses consciousness.
Broadcast – spend a willpower and make a simple test of 10 minus malk time. You may broadcast a thought/feeling loud and clear. It will override any background noise, and only be filtered through your own derangement, and reach any Malkavian in the city.
Quiet – spend a willpower and make a simple test of 13 minus malk time. The network is dampened. One must concentrate (10 trait mental test) to hear anyone on the network. It lasts a scene or an hour. Length can be extended at the rate of 1 mental per hour, but cannot continue past the user dropping into sleep for the day.
Hold back the floodwaters – spend a willpower and make a simple test 18 minus malk time. The network is shut down. All feelings, emotions, or screams are held back. This power lasts a scene or an hour. Once the network is released, anything backlogged that would have come across it during that time blasts through at once. However, the expenditure of a permanent willpower by the user clears that backlog, and nothing blasts through. The Malkavian that was holding the network back is down one mental trait, due to the mental stress of holding the network in check. This lasts until sunrise.