Custom Combination Discipline / Technique
Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.
Discipline Name | Discipline Level |
---|---|
Auspex | 3 |
Thaumaturgy - Biothaumaturgy | 1 |
By invoking Diagnosis and spending 1 blood, you become capable of noticing ailments that the target is currently suffering from. By examining exposed blood, the caster is able to discern if the target is infected with any mundane ailment. Supernatural ailments are much harder to discern. Physical skin to skin contact is required should the target be suffering from an supernatural ailment. Such methods do however come with the risk of contracting such an ailment. You can call out this sight at any time (subject to being conscious, able to spend blood and so on), and you immediately notice all ailments of your target. If you wish to determine the specifics of an ailment, you must make a Static Mental Challenge with a difficulty of eight Traits and using the Medicine Ability for retests. Otherwise, the ST need only reveal the name of the ailment in question. You can only scrutinize one ailment in this fashion each turn, so even if you spot several ailments in an action, you can only concentrate on one of them at a time. This level of concentration requires your normal action and cannot be sped up with Celerity or similar powers. Should you desire to keep your Diagnosis active for longer than one turn, you can spend Mental Traits to extend the duration of the power. Spend one Mental Trait at the beginning of each turn in which you wish to keep the power active. If you allow the power to lapse, you must spend a Blood Trait to renew it later. If you are not in combat-based turns, the power lasts for one minute and can be maintained at a cost of one Mental Trait per minute thereafter. You should indicate your Diagnosis by placing you fingers, spread in a āVā to the side you your eyes. Uses of this power is not immediately noticeable to others, though people will notice your intense scrutiny. The information on ailments discovered are based one the casters current Medicine Ability after any expenditures. Unknown supernatural ailments should baffle the caster and require further research.